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Torcia medievale che brucia e supporto Modello 3D

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Torcia medievale che brucia e supporto royalty-free 3d model - Preview no. 1
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Torcia medievale che brucia e supporto royalty-free 3d model - Preview no. 1
Torcia medievale che brucia e supporto royalty-free 3d model - Preview no. 2
Torcia medievale che brucia e supporto royalty-free 3d model - Preview no. 3
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Licenza RoyaltyTutti gli usi estesi
Ritorni semplici
Miglior prezzo garantito
Funziona fuori dalla scatola
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3DTudor

specificazioni

  • Geometriapolygonal
  • poligoni9,774
  • vertici5,219
  • TexturesYes
  • riggedNo
  • AnimatoNo
  • Prontabile in 3DNo
  • Gioco pronto (low poly)No
  • UV mappatoYes
  • UV non avvoltonon-overlapping

Formati e file

Blender
(.blend)
66 MB

cycles
TorchHolderTwisted.blend
Maya
(.ma)

TorchHolderTwisted.mb
Zbrush
(.ztl)
149 MB

TorchHolderTwisted.ZPR
OBJ
(.obj)

TorchHlderTwisted.obj
FBX
(.fbx)
163 MB

TorchHolderTwisted_High.fbx
FBX
(.fbx)

TorchHolderTwisted_low.fbx
FBX

TorchHlderTwisted.mtl
FBX
66 MB

UE4Zipped.7z
FBX
6 MB

TorchHolderTwisted_low_Material.005_Roughness.png
FBX
27 MB

TorchHolderTwisted_low_Material.005_NormalOpenGL.png
FBX
7 MB

TorchHolderTwisted_low_Material.005_Metallic.png
FBX
4 MB

TorchHolderTwisted_low_Material.005_Height.png
FBX

TorchHolderTwisted_low_Material.005_Emissive.png
FBX
17 MB

TorchHolderTwisted_low_Material.005_BaseColor.png
FBX
5 MB

TorchHolderTwisted_low_Material.005_AO.png

Descrizione

This is a high-quality medieval Torch and holder. I took a lot of time to make the torch look realistic and manageable for any character you may have. I also wanted it to look a little different but not so different it didnt resemble a medieval torch anymore. The model was created from lots of reference including the materials and textures used. I have also included in the pictures a render from UE4 together with a texture set specifically for UE4 to show you how it will look in game. This model was created using Blender and Zbrush. It was fully textured using Substance painter and rendered using Blender Cycles. All Textures including wood were created using substance Alchemist and such are unique to 3DTudor. The game render is from UE4 and the particle system is one I created within the engine. Features: - The Model is scaled to a real-world scale of: width 38.2 cm, depth 49 cm, height 90 cm - The model is orientated in the correct direction, and is centred to middle of world origin - All parts of the model are named correctly optimised for easy rigging and animating - Clean and optimised topology for maximum efficiency - All parts have fully unwrapped UVs and the UV map is efficient with no wasted space - All texture maps are high quality 4k textures and can be scaled down easily if needed - This model is mostly quads with no ngons and it has 9774 polygons in total and 5219 Vertices Collection Contains: 1 X Medieval Burning Torch and Holder Low Poly FBX.File 1 X Medieval Burning Torch and Holder High Poly FBX.File 1 X Medieval Burning Torch and Holder OBJ.File 1 X Medieval Burning Torch and Holder MTL.File 1 X 4096 Albido Map 1 X 4096 AO Map Png 1 X 4096 Normal Map Png 1 X 4096 Roughness Map Png 1 X 4096 Metallic Map Png 1 X 4096 Height Map Png 1 X UE4 Texture pack 1 X Blender File with materials 1 X Maya File The following are not included: Human model is used for scaling only Cameras or lighting in scenes Maya Material Renders of model Turntable animation Nothing from the UE4 render except listed above No third-party plug-ins are required to use the files I am very passionate about this era and I think it shows through in this creation. Thanks for looking !
Jun 18, 2020 Data aggiunta
Sep 16, 2021 ultimo aggiornamento

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