La mia lampada Modello 3D
0
Licenza RoyaltyTutti gli usi estesi
Ritorni semplici
Miglior prezzo garantito
Funziona fuori dalla scatola
specificazioni
- Geometriapolygonal_quads/tris
- poligoni5,584
- vertici5,692
- TexturesYes
- riggedNo
- AnimatoNo
- Prontabile in 3DNo
- Gioco pronto (low poly)No
- UV mappatoYes
- UV non avvoltonon-overlapping
Descrizione
LED mine lamp with dust and scratches surfaces. LED has a self-illumination.
It is a low-poly model suitable for use in UE4 and Unity_4 (corresponding textures are included in the archives)
-If you want to enable self-illumination just connect LED_Emissive node to the LED_VrayMtl(Self-illum)
-Originally created with 3ds Max 2020 & V-ray Next 1.2
-Mine_lamp_3ds_max_and_textures.rar:
Includes original 3ds max file with materials, V-ray textures and material lib.
-UE4_and_Unity_4.rar:
Includes textures for corresponding engines.
- Real world size (system units - cm)
-Files with the model does not contain extraneous or hidden objects (lights, cameras, etc.)
1-5 previews rendered 3ds max Vray.
6-7 previews rendered Iray.
-V-ray textures:
512 x 512 px PNG textures: 3
1024 x 1024 px PNG textures: 2
2048 x 2048 px PNG textures: 2
Polys: 5584
Verts: 5692
Jun 06, 2020
Data aggiunta
Nov 11, 2021
ultimo aggiornamento
Recensioni
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