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Alce (PELLICCIA) Modello 3D

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Alce (PELLICCIA) royalty-free 3d model - Preview no. 1
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specificazioni

  • Geometriapolygonal
  • poligoni31,800
  • vertici16,700
  • TexturesYes
  • riggedNo
  • AnimatoNo
  • Prontabile in 3DNo
  • Gioco pronto (low poly)No
  • UV mappatoYes
  • UV non avvoltomixed

Formati e file

OBJ
(.obj)

moose_obj.zip
FBX
(.fbx)

mosse_fbx.zip
3ds Max
(.max)
25 MB

vray
Moose_FUR_max.zip
(.gltf)
72 MB

263-gltf-extended.gltf.zip
(.gltf)
72 MB

263-gltf-extended.glb
(.gltf)
5 MB

263-gltf_ktx2_draco_optimized-extended.gltf.zip
(.gltf)
5 MB

263-gltf_ktx2_draco_optimized-extended.glb
3ds Max
(.max)
76 MB

263-max-extended.max.zip
(.usdz)
46 MB

263-usdz-extended.usdz

Descrizione

High Detailed Photorealistic Moose(FUR). Modeling in 3ds max 2013 and rendered with Vray 2.3. ********************************************* The .max scene is Ready to render with Vray 2.3 settings. Clean topology based on quads and tris. This model is completely UVunwrapped and smoothable, ready for rigging in skin pose. In the folder'maps' you will find all the maps , used for rendering. The maps are in the. max .zip. Real world scale of the model - 180 cm. on the sholder. Teeth,eyebrows,tongue and eyeballs are included and modeled separately. The Fur is made with Hair and Fur modifier for 3ds max 2013. For this render the hair count is 450 000 hairs. There is 4 hair and fur nodes. ********************************************* Moose_FUR_max.zip contains 2 .max files: 01.Moose_FUR_max.max Vray renderer 2.3 setup and materials.Includes Vray-materials. 02.Moose_FUR_spline_curves.max - "hair and fur spline curves" created by the hair and fur modifier There is 4 spline curves sets. ******************************************************** High resolution textures: moose_bump.jpgg (2048x2048) moose_color.jpg (2048x2048) moose_eye.jpg(900x900) moose_horns_color_map.jpg (2048x2048) moose_horns_bump_map.jpg(2048x2048) moose_teeth_base_bump_map.jpg (2048x2048) moose_teeth_base_color_map.jpg (2048x2048) moose_teeth_bump_map.jpg (2048x2048) moose_teeth_color_map.jpg (2048x2048) moose_tongue.jpg (1024x1024) ******************** Vertices :16700 Polygons :31800 NOTE: Vray is required for the Max scene. The OBJ and FBX formats don't include the Hair and Fur,but you can use the "hair and fur spline curves" created by the hair primitives. You can use them as guides if you' re using a different Fur/Hair plugin.
Sep 28, 2020 Data aggiunta
Feb 22, 2022 ultimo aggiornamento

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