Monte Everest Himalaya Modello 3D
specificazioni
- Geometriapolygonal_quads only
- poligoni51,200
- vertici25,921
- TexturesYes
- riggedNo
- AnimatoNo
- Prontabile in 3DNo
- Gioco pronto (low poly)No
- UV mappatoYes
- UV non avvoltonone
Descrizione
3D MODEL OF MOUNT EVEREST AND THE HIMALAYAS;
:: Scene Information ::
3dsmax 2015
V-Ray 3.60.03
LWF
maps: yes, included
shader: VRrayMtl
the area is 40x40km wide
polycount 51.200 in the viewport (3 Turbosmooth iterations, 7 iterations for render)
:: Geometry ::
metric system [cm]
layers are used
subdivided and displaced geometry
stack is not collapsed
use the Turbosmooth modifier to reduce/increase the polycount and level of displacement
the scene is suitable for areal shots
:: Materials ::
V-Ray materials
maps are included
:: Lightsetup ::
daylight system (included)
the shadow is baked into the diffuse texture due to satellite images
the scene uses VRayAerialPerspektive for its distance fog
:: Formats ::
3dsmax 2015
OBJ (collapsed stack)
FBX (collapsed stack)
Recensioni
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