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Tappetino per mouse 900x420 mm Modello 3D

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Tappetino per mouse 900x420 mm royalty-free 3d model - Preview no. 1
Tappetino per mouse 900x420 mm royalty-free 3d model - Preview no. 2
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Tappetino per mouse 900x420 mm royalty-free 3d model - Preview no. 1
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Tappetino per mouse 900x420 mm royalty-free 3d model - Preview no. 12
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Licenza RoyaltySolo editoriale
Ritorni semplici
Miglior prezzo garantito
Funziona fuori dalla scatola
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Frezzy

specificazioni

  • Geometriapolygonal_quads/tris
  • poligoni1,986
  • vertici1,988
  • TexturesYes
  • riggedNo
  • AnimatoNo
  • Prontabile in 3DNo
  • Gioco pronto (low poly)No
  • UV mappatoYes
  • UV non avvoltomixed

Formati e file

3DS
(.3ds)
26 MB

Pad 900x420 - 3DS.rar
Cinema 4D
(.c4d)
26 MB

default_scanline R12
Pad 900x420 - C4D.rar
FBX
(.fbx)
26 MB

Pad 900x420 - FBX.rar
Lightwave
(.lwo)
26 MB

default_scanline 11
Pad 900x420 - Lightwave.rar
Maya
(.ma)
26 MB

maya_software 2012
Pad 900x420 - Maya.rar
OBJ
(.obj)
26 MB

Pad 900x420 - OBJ.rar
3ds Max
(.max)
27 MB

default_scanline 2012
Pad 900x420 - Standard.rar
3ds Max
(.max)
33 MB

vray 2.0
Pad 900x420 - Vray Light.rar
3ds Max
(.max)
24 MB

vray 2.0
Pad 900x420 - Vray.rar
(.gltf)
46 MB

5883-gltf-extended.gltf.zip
(.gltf)
48 MB

5883-gltf-extended.glb
(.gltf)
2 MB

5883-gltf_ktx2_draco_optimized-extended.gltf.zip
(.gltf)
2 MB

5883-gltf_ktx2_draco_optimized-extended.glb
3ds Max
(.max)
46 MB

5883-max-extended.max.zip
(.usdz)
19 MB

5883-usdz-extended.usdz

Descrizione

Mouse Pad 900x420 mm ----------------------------- The model has a fully textured, detailed design that allows for close-up renders, and was originally modeled in 3ds Max 2012 and rendered with V-Ray. Fidelity is optimal up to a 2K render. Renders have no postprocessing. ----------------------------- File Formats: + 3ds Max 2012 + Vray 2.0 full setup lighting, camera + 3ds Max 2012 standard + Cinema 4D R12 standard ( materials and textures was setup ) + Maya 2012 standard ( materials and textures was setup ) + Lightwave 11 ( materials and textures was setup ) + FBX 2012 + OBJ 2012 + 3DS 2012 ----------------------------- Geometry: + No isolated vertices + No coincident vertices + No coincident/coplanar faces + Quads and Triangles only ( Clean edge flow, mostly quads, subdividable topology, no poles with more than 5 edges on the model, holding/support edges present to retain shape after subdivision ) + Models resolutions are optimized for polygon efficiency. (In 3ds Max, the Meshsmooth/Turbosmooth function can be used to increase mesh resolution if necessary.) + Real-world scale ( We make 3d model from actual size and images reference. It is best for making video intro, marketing, animation, games... ) + Naming and Organization ( All geometry is contained in a single layer structure, with the layer having the same name as the product. ) + Textures and Materials ( No texture paths referenced by the model. All texture paths must be stripped from the model. ) ----------------------------- About Frezzy Team: + We are making all electronics 3d model ( latest and oldest ). Our collection is biggest in the world. It is place where you can find anything about technology for your project ( earlier and faster than others ) + Every model we build goes through thorough Quality assessment both visual and technical to make sure the assets look realistic and the models are of the best quality. + Searching models you need by typing: frezzy + brand ( or frezzy + name the models ).
Jul 16, 2020 Data aggiunta
Mar 07, 2022 ultimo aggiornamento

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