Nikon D800 Modello 3D
0
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specificazioni
- Geometriapolygonal_quads/tris
- poligoni4,320
- vertici4,594
- TexturesYes
- riggedNo
- AnimatoNo
- Prontabile in 3DNo
- Gioco pronto (low poly)No
- UV mappatoYes
- UV non avvoltomixed
Descrizione
General
This is a Nikon D800 model with game specifications. We adopt Next Gen method; it can be applied to popular console games like PS3, Xbox360, wiiU, PSV, 3DS, PC etc. As this is a model for game specifications, it is not intended for subdivision.
Geometry
The model is accurate with the real world size and scale.
Units used: Centimeter
Originally created with 3ds Max 2011. No plug-ins required.
The model is also exported in the following file formats:
OBJ and FBX
This model consists primarily of quads.
Textures
Model was assigned with a shader ID and one texture set, including diffuse map, specular map and normal map. For some models, the texture size is 2048*2048.
Rendering
We rendered the model in KeyShot3; while we used max sky to render
prime mesh and wireframe mesh.
If you have any questions, you can contact me through support. Just send a support ticket!
Aug 07, 2020
Data aggiunta
Sep 29, 2022
ultimo aggiornamento
Recensioni
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