Fotocamera Nikon FM2 con cinturino Modello 3D
0
Licenza RoyaltySolo editoriale
Ritorni semplici
Miglior prezzo garantito
Funziona fuori dalla scatola
specificazioni
- Geometriapolygonal_quads only
- poligoni110,306
- vertici114,730
- TexturesYes
- riggedNo
- AnimatoNo
- Prontabile in 3DNo
- Gioco pronto (low poly)No
- UV mappatoYes
- UV non avvoltonon-overlapping
Descrizione
Nikon FM2 Camera with Leather Strap
High quality, high-poly model (all quads).
Poly count can be reduced/increased without mesh issues.
Originally modeled in Maya 2015 and rendered in mental ray with the new MILA materials and Image Based Lighting setup.
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Details:
Modeled to Real-World scale (cm).
Objects grouped and named logically.
Pivots placed logically for easy rigging.
Texture maps are in .png format (2048x2048).
Diffuse, reflection, bump and displacement maps and HDR lighting file included with each file format.
Displacement is used on the Nikon and FM2 logos using mental ray Approximation (mental ray Approximation Editor).
Multi-Tile UV mapping employed in both Maya and 3DS Max for more efficient memory usage.
Both Maya and 3DS Max products in linear color space.
Checked for errors with Turbosquid's Checkmate Pro tool for Maya.
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Poly Count:
Camera: 97906
Camera Strap: 12400
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File Formats:
Maya 2015 (Native) - MILA materials
**Be aware that the MILA materials cannot be previewed in any of the viewport renderers in Maya 2015. This should be fixed in later Maya releases**
3DS Max 2014 - mental ray Arch & Design materials
FBX (shading network may need to be rebuilt)
OBJ (shading network may need to be rebuilt)
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Thumbnails:
All color thumbnails rendered in Maya 2015 with mental ray 3.12 using Image Based Lighting (Light Emission function) and Final Gathering. Ambient Occlusion added in post.
**The context image depicts photo film cans and wood texture which are not included with this product**
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I hope to add more models soon so watch this space!
© mighty_gretsch - 2015
Dec 25, 2019
Data aggiunta
Sep 29, 2022
ultimo aggiornamento
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