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OPPO F7 Modello 3D

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OPPO F7 royalty-free 3d model - Preview no. 1
OPPO F7 royalty-free 3d model - Preview no. 2
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OPPO F7 royalty-free 3d model - Preview no. 1
OPPO F7 royalty-free 3d model - Preview no. 2
OPPO F7 royalty-free 3d model - Preview no. 3
OPPO F7 royalty-free 3d model - Preview no. 4
OPPO F7 royalty-free 3d model - Preview no. 5
OPPO F7 royalty-free 3d model - Preview no. 6
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OPPO F7 royalty-free 3d model - Preview no. 10
OPPO F7 royalty-free 3d model - Preview no. 11
OPPO F7 royalty-free 3d model - Preview no. 12
OPPO F7 royalty-free 3d model - Preview no. 13
OPPO F7 royalty-free 3d model - Preview no. 14
Licenza RoyaltySolo editoriale
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Funziona fuori dalla scatola
39 visite
Miracle3D

specificazioni

  • Geometriapolygonal_quads/tris
  • poligoni19,863
  • vertici20,938
  • TexturesYes
  • riggedNo
  • AnimatoNo
  • Prontabile in 3DNo
  • Gioco pronto (low poly)No
  • UV mappatoYes
  • UV non avvoltomixed

Formati e file

3ds Max
(.max)
1 MB

vray 3.4
OPPO F7.max
FBX
(.fbx)
1 MB

OPPO F7.FBX
3DS
(.3ds)
3 MB

OPPO F7.3DS
OBJ
(.obj)
8 MB

OPPO F7.obj

Descrizione

The model has a fully textured, detailed design that allows for close-up renders, and was originally modeled in 3ds Max 2012 and rendered with V-Ray. Fidelity is optimal up to a 2K render. Renders have no postprocessing. In 3ds Max file: Lighting, Camera and Materials were setup ready to rendering ( include HDRI ) --------------------------------------------------------- File Formats: + 3ds Max 2012 + Vray 3.4 full setup lighting, camera + 3ds Max 2012 standard + Cinema 4D R12 standard ( materials and textures was setup ) + Maya 2012 standard ( materials and textures was setup ) + Lightwave 11 ( materials and textures was setup ) + FBX 2012 + OBJ 2012 + 3DS 2012 ---------------------------------------------------------------------------- Features: + No isolated vertices + No coincident vertices + No coincident/coplanar faces + Quads and Triangles only ( Clean edge flow, mostly quads, subdividable topology, no poles with more than 5 edges on the model, holding/support edges present to retain shape after subdivision ) + Models resolutions are optimized for polygon efficiency. (In 3ds Max, the Meshsmooth/Turbosmooth function can be used to increase mesh resolution if necessary.) + Real-world scale ( We make 3d model from actual size and images reference. It is best for making video intro, marketing, animation, games... ) -------------------------------------------------------------------------- TEXTURES: - Textures highquality, enough for close-up render ( 2048-4096 pixels ) - UVWs mapping with mixed: overlapping and non-overlapping --------------------------------------------------------------------------- 3DTEAM thanks for watching !
Oct 16, 2019 Data aggiunta
Mar 02, 2022 ultimo aggiornamento

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