Zucca di Halloween arancione Modello 3D
0
Licenza RoyaltyTutti gli usi estesi
Ritorni semplici
Miglior prezzo garantito
Funziona fuori dalla scatola
specificazioni
- Geometriapolygonal_quads only
- poligoni23,344
- vertici23,359
- TexturesYes
- riggedNo
- AnimatoNo
- Prontabile in 3DNo
- Gioco pronto (low poly)No
- UV mappatoYes
- UV non avvoltonon-overlapping
Descrizione
Created by a veteran of more than 20 years of experience in the VFX and 3D animation industry.
A realistic 3D model of an orange Halloween Pumpkin with highly detailed 8K maps.
Based on photogrammetry data from a real world subject. Retopologized entirely for a perfect and not too heavy model.
Originally created in 3ds Max 2015 with V-Ray 3.2.
Texture resolution (all maps are 8K: 8192 x 8192):
diffuse:
halloweenPumpkin1_1-TM_u0_v0diff.jpg : 8192x8192
bump:
halloweenPumpkin1_1-CV_u0_v0_bump.jpg : 8192x8192
Displacement:
halloweenPumpkin1_1-DM8192_u0_v0.exr : 8192x8192
Specular:
halloweenPumpkin1_1-AO_u0_v0_spec.jpg : 8192x8192
SSS:
halloweenPumpkin1_1-TM_u0_v0dbackSide.jpg : 8192x8192
Real world scale units: cm
I did the setup for all the V-Ray render elements for extra control in compositing, you just have to activate the elements before rendering. Here is the list of elements:
VRayExtraTex_dirt (occlusion)
VRayZDepth
MultiMatte... (RGB masks for all the elements in the scene)
VRayDiffuseFilter
VRayMatteShadow
VRayRawGlobaIllumination
VRayRawLighting
VRayRawShadow
VRayRawTotalLighting
VRayRawReflection
VRayReflectionFilter
VRayReflection
VRaySpecular
VRayLighting
VRayRawRefraction
VRayRefractionFilter
VRayRefraction
Dec 01, 2019
Data aggiunta
Feb 27, 2022
ultimo aggiornamento
Recensioni
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