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Piazza Navona, Roma. Modello 3D

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Piazza Navona, Roma. royalty-free 3d model - Preview no. 1
Piazza Navona, Roma. royalty-free 3d model - Preview no. 2
Piazza Navona, Roma. royalty-free 3d model - Preview no. 3
Piazza Navona, Roma. royalty-free 3d model - Preview no. 4
Piazza Navona, Roma. royalty-free 3d model - Preview no. 5
Piazza Navona, Roma. royalty-free 3d model - Preview no. 6
Piazza Navona, Roma. royalty-free 3d model - Preview no. 7
Piazza Navona, Roma. royalty-free 3d model - Preview no. 8
Piazza Navona, Roma. royalty-free 3d model - Preview no. 9
Piazza Navona, Roma. royalty-free 3d model - Preview no. 10
Piazza Navona, Roma. royalty-free 3d model - Preview no. 1
Piazza Navona, Roma. royalty-free 3d model - Preview no. 2
Piazza Navona, Roma. royalty-free 3d model - Preview no. 3
Piazza Navona, Roma. royalty-free 3d model - Preview no. 4
Piazza Navona, Roma. royalty-free 3d model - Preview no. 5
Piazza Navona, Roma. royalty-free 3d model - Preview no. 6
Piazza Navona, Roma. royalty-free 3d model - Preview no. 7
Piazza Navona, Roma. royalty-free 3d model - Preview no. 8
Piazza Navona, Roma. royalty-free 3d model - Preview no. 9
Piazza Navona, Roma. royalty-free 3d model - Preview no. 10
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Marc Mons

specificazioni

  • Geometriapolygonal
  • poligoni96,585
  • vertici99,763
  • TexturesYes
  • riggedNo
  • AnimatoNo
  • Prontabile in 3DNo
  • Gioco pronto (low poly)No
  • UV mappatoYes
  • UV non avvoltonon-overlapping

Formati e file

Maya
(.ma)
11 MB

maya_software 2016
Piazza.mb
Maya
(.ma)
11 MB

mentalray
PiazzaRender.mb
FBX
(.fbx)
9 MB

FbxPiazza.fbx
OBJ
(.obj)
21 MB

ObjPiazza.obj

Descrizione

I .Historic Summary. Piazza Navona is a square in Rome, Italy. It is built on the site of the Stadium of Domitian, built in the 1st century AD, and follows the form of the open space of the stadium. The ancient Romans went there to watch the agones ("games"), and hence it was known as "Circus Agonalis" ("competition arena"). It is believed that over time the name changed from avone to navone and eventually to navona. (from Wikipedia). II .Technical. Piazza Navona is high quality and realistic model. This model has materials fully textured, detailed design that allows for close-up renders, it was originally modeled in Autodesk Maya 2016 using Polygons and rendered with Mental Ray. The Mental Rays Mia Material X is used for all objects in the scene. The file called ' render ' is to render like the first image with Maya Mental Ray. For best results add a render occlusion on it. III .Specifications. - High quality polygonal model, scaled for a perfect representation of the original object. - Models resolutions are optimized for polygon efficiency. - Colors can be modified - Model is fully textured with all materials applied. - All textures and materials are included and mapped in every format. - Models are grouped and objects are named to simplify the scene management. - With Maya format, open, drop your models into the scene and start rendering. - No special plugin needed to open scene. - Reduce the resolution textures if you need. - Good for unity 3d game model. IV .File Formats. Maya 2016 ; 3ds Max 2017 ; OBJ (Multi Format) ; FBX (Multi Format). All models have been checked with the proper software. The exchange formats (.obj, .3dmax and .fbx) may not match the preview images exactly. V .Trust and Guarantee. My products are conceived, designed, developed and rendered complying with worldwide standards in order to satisfy the needs of my customers. All my works are fully guaranteed and I trust you will enjoy them. Should you have any questions, do get in touch with me. VI .About Artist. It was in my early childhood when I develop my interest for drawing and painting. My first painting work was an Oil of Charlie Brown. I enrolled in the mythical Escola Massana of Barcelona, UAB, one of the worlds top schools of Fine Arts, to develop and perfect my artistic potential: four years in drawing and two years in painting. After, I achieved one of my most innovating dreams: To integrate Art & Technology by completing a Master on 3D Animation and Visual Effects at Vancouver Film School, B.C. Canada. Thank you for your continues support. Marc Mons, V.F.S., Barcelona, 2016.
Dec 24, 2019 Data aggiunta
Oct 04, 2021 ultimo aggiornamento

Recensioni

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Perché non essere il primo a rompere il ghiaccio?