Casco Pith Modello 3D
specificazioni
- Geometriapolygonal_quads/tris
- poligoni1,540
- vertici1,668
- TexturesYes
- riggedNo
- AnimatoNo
- Prontabile in 3DNo
- Gioco pronto (low poly)No
- UV mappatoYes
- UV non avvoltonon-overlapping
Descrizione
The helmet is based on the manufacturers original dimensions and is completely ready for use in
visualization. Just put the model in your scene and render.
The native file is Max 2016 and the rendering is made in mental ray, with 1 skylight and
1 mr Area Omni.
The pith helmet has realworld scale and is centered at 0, 0, 0, (the model is 14 centimeters high and
35 centimeters long).
Model info:
-Polys: 1540
-Verts: 1668
-Tris: 12
-Quads: 1528
-Objects: 1 (properly named)
-Scene helpers: 1
-Scene lights: 2
-Scene camera: 1Maps:
-Diffuse 2048x2048 .jpg
-Bump 2048x2048 .jpg
-Specular 2048x2048 .jpg -Glare streaks, 500x500 .tiff
The dae, obj and fbx is exported from Max 2016.
Recensioni
Al momento non ci sono commenti per questo prodotto.
Perché non essere il primo a rompere il ghiaccio?














