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Presente Modello 3D

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Presente royalty-free 3d model - Preview no. 1
Presente royalty-free 3d model - Preview no. 2
Presente royalty-free 3d model - Preview no. 3
Presente royalty-free 3d model - Preview no. 4
Presente royalty-free 3d model - Preview no. 5
Presente royalty-free 3d model - Preview no. 1
Presente royalty-free 3d model - Preview no. 2
Presente royalty-free 3d model - Preview no. 3
Presente royalty-free 3d model - Preview no. 4
Presente royalty-free 3d model - Preview no. 5
Licenza RoyaltyTutti gli usi estesi
Ritorni semplici
Miglior prezzo garantito
Funziona fuori dalla scatola
0 visite
Pandellum

specificazioni

  • Geometriapolygonal
  • poligoni133,824
  • vertici133,820
  • TexturesNo
  • riggedNo
  • AnimatoNo
  • Prontabile in 3DNo
  • Gioco pronto (low poly)No
  • UV mappatoYes
  • UV non avvoltonon-overlapping

Formati e file

Blender
(.blend)
1 MB

Blender Format (Native) - Present.zip
3DS
(.3ds)
1 MB

3DS Format - Present.zip
FBX
(.fbx)
6 MB

FBX Format - Present.zip
OBJ
(.obj)
4 MB

OBJ Format - Present.zip
Collada
(.dae)
10 MB

DAE Format - Present.zip
(.unknown)
4 MB

PLY Format - Present.zip
STL
(.stl)
2 MB

STL Format - Present.zip
(.unknown)
4 MB

X3D Format - Present.zip

Descrizione

This present is high-quality and highly detailed. It has been modeled to be as photorealistic as possible and has excellent topography. It will enhance the realism of almost any scene and may give your renders the extra boost they need. ------------------------------------------------------------------------------- Features: -Real world scale -Clean topography -Photorealistic materials (Native format only) -UV unwrapped with non-overlapping UVs ------------------------------------------------------------------------------- File Formats: -Blender (.blend) -Native -OBJ (Multi-Format) -3DS (Multi-Format) -Collada (.dae) -FBX (.fbx) -Stanford (.ply) -Extensible 3D (.x3d) -Stl (.stl) ------------------------------------------------------------------------------- WARNINGS/Notes: -Some of the images were rendered with a Catmull-Clark Subdivision Surface applied. This simply increased the resolution of the mesh. The modifier was removed for packaging purposes but can easily be re-applied if desired. -The native software package used to create this product is blender. -One or more of the materials are procedurally generated, so they will not carry over unless using the native software package / format. -Depending on what software package you are using, the materials may not work properly unless using the native software package / format. -Depending on what software package you are using, the geometry may have been triangulated.
Aug 04, 2020 Data aggiunta
Feb 27, 2022 ultimo aggiornamento

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