Segnale di attraversamento della ferrovia - Risoluzione del gioco Modello 3D
0
Licenza RoyaltyTutti gli usi estesi
Ritorni semplici
Miglior prezzo garantito
Funziona fuori dalla scatola
specificazioni
- Geometriapolygonal_quads/tris
- poligoni3,040
- vertici3,924
- TexturesYes
- riggedNo
- AnimatoNo
- Prontabile in 3DNo
- Gioco pronto (low poly)No
- UV mappatoYes
- UV non avvoltomixed
Descrizione
+ Realtime 3D model of a railroad crossing signal.
+ Height: 22 ft
+ Modeled in 3DS Max 2010.
+ Rendered in 3Ds Max default scanline renderer,
+ Additional preview images include renders done in Mental Ray Daylight system, and Marmoset Toolbox, a real-time rendering software.
+ Geometry:
- 6,034Triangles
- Modeled with minimal polycount as a priority, perfect for game development.
+ Materials:
- 3Ds Max standard material
- Normal map generated using industry standard projection methods for game asset development.
- Textures are created with realistic weathering in mind.
- Includes 4096x4096 Color, Specularity, and Normal map.
- Textures are created with enough padding to ensure there will not be artifacts on UV borders should they need to be resized to fit your budget, as represented by the side by side renders of the model with scaled down versions of the same textures (2048, 1024, and 512), demonstrating minimal quality loss.
- Under supporting items, you'll find an additional normal map. This is the exact same normal map with the exception that the green channel is inverted, your 3D software/game engines may prefer this one to the uninverted normal map.
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Intended for game/realtime/background use.
this model was not intended for subdivision.
Dec 26, 2019
Data aggiunta
Apr 26, 2022
ultimo aggiornamento
Recensioni
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