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Sistema scheletrico umano realistico Modello 3D

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Licenza RoyaltyTutti gli usi estesi
Ritorni semplici
Miglior prezzo garantito
Funziona fuori dalla scatola
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acetasoski

specificazioni

  • Geometriapolygonal
  • poligoni152,524
  • vertici76,991
  • TexturesYes
  • riggedNo
  • AnimatoNo
  • Prontabile in 3DNo
  • Gioco pronto (low poly)No
  • UV mappatoYes
  • UV non avvoltonon-overlapping

Formati e file

3DS
(.3ds)
1 MB

Skeletal_System_FINAL_3DS.rar
FBX
(.fbx)
3 MB

Skeletal_System_FINAL_FBX.rar
3ds Max
(.max)
2 MB

default_scanline
Skeletal_System_FINAL_MAX.rar
Maya
(.ma)
2 MB

mentalray
Skeletal_System_FINAL_MB.rar
OBJ
(.obj)
2 MB

Skeletal_System_FINAL_OBJ.rar
(.unknown)
143 MB

sourceimages.rar

Descrizione

Realistic Human Skeletal System This model includes detailed and anatomically correct Human Skeletal System. The model includes all bones in human body organized in proper hierarchy with correct name. Each bone can also be used separately. The model is based on real images and anatomy books. The entire geometry is very clean and will allow any 3D Artist to easily work with it to depict normal function as well as any physiology or traumatology animations. There is low poly version that is with level of smoothness on 3 for this render. If you press 1 you will get the low poly version. All textures are 2k or 4K. There are total of 9 diffuse maps and 8 bump maps. The lighting and render is done in maya 2011 using mental ray. All other formats include the geometry only and textures can be applied. The render is rock solid and it takes about 5 minutes per frame on i5 machine (for the preview 1200x1200 image) which makes it VERY usable for Animations. No Global Illumination or Final Gathering used.
Aug 01, 2020 Data aggiunta
Mar 04, 2022 ultimo aggiornamento

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