Automobile cyberpunk del futuro retrò Modello 3D
specificazioni
- Geometriapolygonal
- poligoni31,463
- vertici16,893
- TexturesYes
- riggedYes
- AnimatoNo
- Prontabile in 3DNo
- Gioco pronto (low poly)No
- UV mappatoYes
- UV non avvoltonon-overlapping
Descrizione
**Updated with Unreal Engine 5 uasset file and Maya Redshift**
This is a Retro Futuristic Car that takes it's inspiration from the Cyberpunk Neo Tokyo of Syd Mead's amazing illustrations and the Blade Runner universe.
It was build in Maya 2017 with VRay 3.6 shaders and 8k textures at 200k polys. I've also included a realtime version with PBR materials and 4k embedded textures at 30k polys.
The interior is light on polycount, assuming it will be primarily seen through the windows but it is fully textured and production specific detail could easily be added.
*Note - Textures are in a separate zip file located in support items
Recensioni
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