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Freddy alieno truccato Modello 3D

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Licenza RoyaltyTutti gli usi estesi
Ritorni semplici
Miglior prezzo garantito
Funziona fuori dalla scatola
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Ahmed Agiza

specificazioni

  • Geometriapolygonal_quads only
  • poligoni3,886
  • vertici3,987
  • TexturesYes
  • riggedYes
  • AnimatoNo
  • Prontabile in 3DNo
  • Gioco pronto (low poly)No
  • UV mappatoYes
  • UV non avvoltonon-overlapping

Formati e file

Maya
(.ma)
13 MB

mentalray
scenes.rar

Descrizione

• • • • Alien Freddy • • • • A sub-dividable non-rigged model for an extra-terrestrial creature named Freddy. • Product specifications • • Subdivision levels: The model has 3 subdivision levels that can be controlled through the global control curve. Level 0: Quads count: 3310. Tris count: 6620. Vertices count: 3411. Level 1: Quads count: 13240. Tris count: 26480. Vertices count: 13431. Level 2: Quads count: 50656. Tris count: 101312. Vertices count: 51027. Level 1 is enough for usual renders and it is the one used in preview images. The model is in real scale and the unit used is centimeters, the character has a height of about 170 cms. • UVs and textures: The character parts are separate, each part with an unwrapped UV maps. Every part has diffuse texture file and bump map, except for eyes and brows that do not have bump maps files. The file contains 10 textures each has a size of 4K (4096*4096). • Rigging: The model has body rigging and no facial rigging, for the non-rigged version see "More Products by this Artist." The rigging includes IK/FK systems, stretching feature and some extra features for easy animation. • Materials and rendering: The rendering engine used for preview images is mental ray yet no mental ray shaders applied, all are Maya built-in shaders. • Hierarchy and layers: All body parts are named and grouped in good hierarchy. The model is attached to display layer. The file contains a three-point light setup attached to another display layer but the environment used in render images is not included.
Dec 25, 2019 Data aggiunta
Oct 01, 2022 ultimo aggiornamento

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