Braccio robotico rigato Versione Blender-2.82a Modello 3D
132
Licenza d'uso personale
specificazioni
- Geometria- Geometrie -
- poligoni16,732
- vertici42,627
- TexturesYes
- materialeYes
- riggedYes
- AnimatoYes
- Prontabile in 3DNo
- Gioco pronto (low poly)Yes
- UV mappatoYes
- UV non avvolto- Unverpackte UVs -
Descrizione
Here is my rigged and animated robotarm design.




I tested this arms in Blenders Game Engine, everything works great.








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My name is Dennis Haupt. 3D-artist for modeling, texturing, rigging and animation since 2008. My favorite software is Blender 3d but I also work with 3d-Coat or other 3d/2d-programs.
3dhaupt.com
Location: Germany - Thuringia - Ilmenau
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System:
Alienware 18: Intel(R) Core(TM) i7-4930MX CPU @ 3.00GHz NVIDIA GeForce GTX 780M x2 (SLI) 32,0 GB RAM
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- Modeled, textured, rigged and animated September 2013 in Blender-3D.


- Two hydraulic rigged roboter arms with 138 bones.

I tested this arms in Blenders Game Engine, everything works great.








---
My name is Dennis Haupt. 3D-artist for modeling, texturing, rigging and animation since 2008. My favorite software is Blender 3d but I also work with 3d-Coat or other 3d/2d-programs.
3dhaupt.com
Location: Germany - Thuringia - Ilmenau
---
System:
Alienware 18: Intel(R) Core(TM) i7-4930MX CPU @ 3.00GHz NVIDIA GeForce GTX 780M x2 (SLI) 32,0 GB RAM
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May 09, 2020
Data aggiunta
May 22, 2020
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