Porta della camera Modello 3D
404
Licenza d'uso personale
specificazioni
- Geometria- Geometrie -
- poligoni712
- vertici1,328
- TexturesYes
- materialeYes
- riggedYes
- AnimatoYes
- Prontabile in 3DNo
- Gioco pronto (low poly)Yes
- UV mappatoYes
- UV non avvolto- Unverpackte UVs -
Descrizione
Here is my room door component. I modeled and textured this construction element in Blender 11.01.2013.
Room Door – Blender Time-Lapse Video

3D and animation preview on Sketchfab

More details


Self made reference image of my room door
You can use my 3d-model only for non-commercial, personal/private and editorial use!
Made by Dennis Haupt aka 3DHaupt
3DHaupt.com
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My name is Dennis Haupt.
3D-artist for modeling, texturing, rigging and animation since 2008.
My favorite software is Blender 3d but I also work with 3d-Coat or other 3d/2d-programs.
Location: Germany - Thuringia - Ilmenau
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System:
Alienware 18: Intel(R) Core(TM) i7-4930MX CPU @ 3.00GHz NVIDIA GeForce GTX 780M x2 (SLI) 32,0 GB RAM
---
Room Door – Blender Time-Lapse Video
3D and animation preview on Sketchfab

More details
- Animated Yes
- Rigged Yes
- VR / AR / Low-poly Yes
- Geometry Subdivision ready
- Polygons 712
- Vertices 1,328
- Textures Yes
- Materials Yes
- UV Mapping Yes
- Unwrapped UVs Non-overlapping
- UnrealEngine (.uasset) 5.56 MB
- Textures 634 KB
- Collada (.dae) 42.4 KB
- 3D Studio (.3ds) 54.4 KB
- Autodesk FBX (.fbx) 287 KB
- OBJ (.obj) 57.2 KB
- Alias/WaveFront Material (.mtl) 57.2 KB
- X3D (.x3d) 67.8 KB
- X file (.x) 37.3 KB
- DirectX (.X) 37.3 KB
- Blender (.blend) 1.52 MB
- DXF (.dxf) 50.6 KB
- Unity 3D (.unitypackage) 743 KB
Self made reference image of my room door
You can use my 3d-model only for non-commercial, personal/private and editorial use!
Made by Dennis Haupt aka 3DHaupt
3DHaupt.com
---
My name is Dennis Haupt.
3D-artist for modeling, texturing, rigging and animation since 2008.
My favorite software is Blender 3d but I also work with 3d-Coat or other 3d/2d-programs.
Location: Germany - Thuringia - Ilmenau
---
System:
Alienware 18: Intel(R) Core(TM) i7-4930MX CPU @ 3.00GHz NVIDIA GeForce GTX 780M x2 (SLI) 32,0 GB RAM
---
Ecco la mia componente della porta della camera . Ho modellato e strutturato questo elemento di costruzione in Blender 11.01.2013.
Room Door - Blender Time-Lapse Video
Anteprima 3D e animazione su Sketchfab

Più dettagli

Immagine di riferimento autoprodotta della porta della mia stanza
Room Door - Blender Time-Lapse Video
Anteprima 3D e animazione su Sketchfab

Più dettagli
- Sì animato
- Attrezzato Sì
- VR / AR / Low-poly Sì
- Geometry Subdivision ready
- Poligoni 712
- Vertici 1,328
- Textures Sì
- Materiali Sì
- Mappatura UV Sì
- UV non avvolto Non sovrapposto
- UnrealEngine (.uasset) 5,56 MB
- Textures 634 KB
- Collada (.dae) 42,4 KB
- 3D Studio (.3ds) 54,4 KB
- Autodesk FBX (.fbx) 287 KB
- OBJ (.obj) 57,2 KB
- Materiale Alias / WaveFront (.mtl) 57,2 KB
- X3D (.x3d) 67,8 KB
- X file (.x) 37,3 KB
- DirectX (.X) 37,3 KB
- Blender (.blend) 1,52 MB
- DXF (.dxf) 50,6 KB
- Unity 3D (.unitypackage) 743 KB
Immagine di riferimento autoprodotta della porta della mia stanza
Mar 07, 2017
Data aggiunta
Nov 20, 2019
ultimo aggiornamento






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