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Segnalibro rimosso

Parabole satellitari truccate e low poly Modello 3D

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3dhaupt

specificazioni

  • Geometria- Geometrie -
  • poligoni250
  • vertici324
  • TexturesYes
  • materialeYes
  • riggedYes
  • AnimatoYes
  • Prontabile in 3DNo
  • Gioco pronto (low poly)Yes
  • UV mappatoYes
  • UV non avvolto- Unverpackte UVs -

Formati e file

3DS, OBJ, Collada, Blender, FBX, Alias/WaveFront Material, DXF, STL
(.3ds, .obj, .dae, .blend, .fbx, .mtl, .dxf, .stl)

Standard
4rpob0is7gg0-Rigged_satellite_dishes.zip

Descrizione

Here are my rigged satellite dishes.

I modeled, textured and rigged this device in Blender from 14.11.2012 to 22.11.2012.



Satellite Dish - Blender Time Lapse Video





Satellite dishes 3d and animation preview on Sketchfab



Satellite Dishs Test 1 - Blender Game Engine



Satellite Dishs Test 2 - Blender Game Engine





Available formats
  • OBJ (.obj) 8.17 MB
  • Alias/WaveFront Material (.mtl) 8.17 MB
  • Collada (.dae) 8.18 MB
  • 3D Studio (.3ds) 8.17 MB
  • Autodesk FBX (.fbx)(2 files)
  • X3D (.x3d) 8.17 MB
  • Blender (.blend)(2 files)

More details
  • Animated Yes
  • Rigged Yes
  • VR / AR / Low-poly Yes
  • Geometry Subdivision ready
  • Polygons 250
  • Vertices 324
  • Textures Yes
  • Materials Yes
  • UV Mapping Yes
  • Unwrapped UVs Overlapping


You can use my 3d-model only for non-commercial, personal/private and editorial use!

Made by Dennis Haupt aka 3DHaupt

3DHaupt.com



---
My name is Dennis Haupt. 3D-artist for modeling, texturing, rigging and animation since 2008. My favorite software is Blender 3d but I also work with 3d-Coat or other 3d/2d-programs.​​

Location: Germany - Thuringia - Ilmenau

---
System:
Alienware 18: Intel(R) Core(TM) i7-4930MX CPU @ 3.00GHz NVIDIA GeForce GTX 780M x2 (SLI) 32,0 GB RAM
---

Ecco i miei piatti satellitari truccati .

Ho modellato, strutturato e truccato questo dispositivo in Blender dal 14.11.2012 al 22.11.2012 .



Satellite Dish - Blender Time Lapse Video





Antenne paraboliche 3d e anteprime animazioni su Sketchfab



Satellite Dish Test 1 - Motore di gioco Blender



Satellite Dishs Test 2 - Blender Game Engine





Formati disponibili
  • OBJ (.obj) 8.17 MB
  • Materiale Alias / WaveFront (.mtl) 8.17 MB
  • Collada (.dae) 8,18 MB
  • 3D Studio (.3ds) 8.17 MB
  • Autodesk FBX (.fbx) (2 file)
  • X3D (.x3d) 8.17 MB
  • Blender (.blend) (2 file)

Più dettagli
  • Sì animato
  • Attrezzato Sì
  • VR / AR / Low-poly Sì
  • Geometry Subdivision ready
  • Poligoni 250
  • Vertici 324
  • Textures Sì
  • Materiali Sì
  • Mappatura UV Sì
  • UV non avvolto che si sovrappongono


Apr 06, 2016 Data aggiunta
Nov 20, 2019 ultimo aggiornamento

Commenti

Per pubblicare il tuo commento dovrai effettuare il
https://www.youtube.com/watch?v=Gum2H5d2q9c
3dhaupt 7 anni fa REPLY2
Good Stuff...
lonersquare 8 anni fa REPLY2
Thanks :)
3dhaupt 8 anni fa REPLY2
What does "rigged" mean, please?
jk-jk 10 anni fa REPLY2
Rigged means the model has a skeleton to animate the parts! Hope this was clear and helpful if not google Rigging People, Rigging and Skinning or Character Rigging.
3dhaupt 8 anni fa REPLY2