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Rocce sparse 01 Modello 3D

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Rocce sparse 01 royalty-free 3d model - Preview no. 1
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Licenza RoyaltyTutti gli usi estesi
Ritorni semplici
Miglior prezzo garantito
Funziona fuori dalla scatola
0 visite
royalmix

specificazioni

  • Geometriapolygonal_quads only
  • poligoni62,813
  • vertici63,013
  • TexturesYes
  • riggedNo
  • AnimatoNo
  • Prontabile in 3DNo
  • Gioco pronto (low poly)No
  • UV mappatoYes
  • UV non avvoltonon-overlapping

Formati e file

3ds Max
(.max)
83 MB

vray 3.2
SCATTERE_ROCKS_01_max_2012.zip
(.gltf)
34 MB

gltf.zip
OBJ
(.obj)
128 MB

obj.zip
Maya
(.ma)
127 MB

vray 3.2
maya_vray.zip
Maya
(.ma)
130 MB

mentalray
maya_mentalray.zip
3ds Max
(.max)
144 MB

vray 3.2
max_vray.zip
3ds Max
(.max)
142 MB

mentalray
max_mentalray.zip
(.upk)
102 MB

unreal.zip
(.unitypackage)
93 MB

unity.zip
Cinema 4D
(.c4d)
154 MB

advanced
c4d_physical.zip
FBX
(.fbx)
125 MB

fbx_specular.zip
FBX
(.fbx)
125 MB

fbx_metallic.zip
(.usd)

Scattered_Rocks_01_omniverse_usd.zip

Descrizione

This model of a pile of rocks is a photo-realistic model that will bring an expert level of realism to any of your design projects. The scene is set up with clean scene organization and is ready to be cleanly imported into any project. All objects and materials have unique and logical names. The model has 100 objects. The model uses 1 material. Textures Resolutions: (4.png) 4096 x 4096 Polygon and Vertice count with smoothing: Polygons- 502504 Vertices- 251452 All of our models are originally made in 3DS Max 2012 and then rendered in V-Ray with a fidelity that is optimal up to a 2k render. The models are made to real world scale using centimeters. Our models are fully textured, and are intricately designed so that they can be used in closeup renders. Real-Time Versions: The Unity and Unreal versions of the model have been optimized for real-time engines. This version is suitable for current and next-gen real-time projects. It contains 100 sub-objects. The real-time texture download contains texture files (Non-alpha provided in .PNG format at 4096 x 4096 pixel resolution, prepacked with alpha provided as .TGA) to accommodate both Physically Based Render (PBR) Metallic / Roughness workflows Thanks for viewing, and be sure to checkout the rest of our models!
Dec 28, 2019 Data aggiunta
Sep 20, 2021 ultimo aggiornamento

Recensioni

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