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SciFi Robot 02 - Robot operaio Modello 3D

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Licenza RoyaltyTutti gli usi estesi
Ritorni semplici
Miglior prezzo garantito
Funziona fuori dalla scatola
43 visite
Ludmilla

specificazioni

  • Geometriapolygonal
  • poligoni29,583
  • vertici29,072
  • TexturesYes
  • riggedNo
  • AnimatoYes
  • Prontabile in 3DNo
  • Gioco pronto (low poly)No
  • UV mappatoNo
  • UV non avvoltounknown

Formati e file

Cinema 4D
(.c4d)
2 MB

vray 2.55
SciFi Robot 02 - 4 Armed Worker Robot.c4d
3DS
(.3ds)
6 MB

SciFi Robot 02 - 4 Armed Worker Robot.3ds
FBX
(.fbx)
2 MB

SciFi Robot 02 - 4 Armed Worker Robot.fbx
3ds Max
(.max)
6 MB

SciFi Robot 02 - 4 Armed Worker Robot.max
OBJ
(.obj)
14 MB

SciFi Robot 02 - 4 Armed Worker Robot.obj
OBJ
6 MB

SciFi Robot 02 - 4 Armed Worker Robot texures.zip

Descrizione

"A funny sci-fi humanoid working robot made from metal and chrome surfaces. A member of a collection of 12 robots. The scene includes some very basic rigging only in cinema 4D version (grouped body parts, and group pivots are set up), so its easy to animate without any animation knowledge, just rotate and move the parts, and set the keys, but it's not rigged in a traditional way. Some animations are included, but it can be easily deleted at the attribute editor by right clicking on the red dots, selecting delete track - in cinema 4D. A 3 round spiral turntable camera is also included, as well as the studio lighting setup in v-ray. The attached pictures are actual renders from the scene. All models were modeled and shaded in cinema 4D and VRay. Optimized for Cinema 4D R16 + V-Ray for C4D 1.9 (V-Ray 2.55) rendering engine. For using the setup, switch the renderer to VrayBridge in Render Settings. All the render and lighting setup is included, and the shading network also. The model parts are organised into named groups and subdivision groups. Model: Ismail - 4 armed worker robot (29072 vertex, 29583 poly, 90 obj) Format: .C4D R16 /V-Ray/ Other formats: Exported from Cinema4D into - and turbosmooth / subdivision is not included, should be added in the new host program: .OBJ .FBX .3DS .MAX (quick converted from .FBX into .MAX)"
Oct 15, 2019 Data aggiunta
Mar 09, 2022 ultimo aggiornamento

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