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Forbici Modello 3D

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Licenza RoyaltyTutti gli usi estesi
Ritorni semplici
Miglior prezzo garantito
Funziona fuori dalla scatola
41 visite
meYoouunng

specificazioni

  • Geometriapolygonal_quads/tris
  • poligoni2,240
  • vertici2,276
  • TexturesYes
  • riggedNo
  • AnimatoNo
  • Prontabile in 3DNo
  • Gioco pronto (low poly)No
  • UV mappatoYes
  • UV non avvoltonon-overlapping

Formati e file

38 MB

Textures.rar

Information_C4D.rar
Cinema 4D
(.c4d)
20 MB

advanced
Scissors_Model_and_Textures_C4D.rar
Cinema 4D
(.c4d)
20 MB

other Corona
Scissors_Model_and_Textures_C4D_Corona.rar
3ds Max
(.max)
21 MB

vray 3.4
Scissors_Model_and_Textures_MAX.rar
FBX
(.fbx)
2 MB

Scissors_FBX.rar
OBJ
(.obj)
1 MB

Scissors_OBJ.rar

Descrizione

Realistic 3D model of the Scissors. The model is suitable for any visual production - broadcast, advertising, design visualization, etc The model has a fully textured, detailed design that allows for close-up renders Originally created with CINEMA 4D R18 || GENERAL || Model is built to real-world scale Units used: Centimeters Model Dimensions: 16.8 cm x 0.65 cm x 5.7 cm Scene objects are organized by layers No extra plugins are needed for this model || SPECS || Model is included in 5 file formats: -CINEMA 4D R18 (Advanced Render/Physical) -CINEMA 4D R18 (Corona Render) -3ds Max 2017 (V-Ray) -FBX -OBJ This model contains 2240 polygons This model contains 2276 vertices This model contains 8956 polygons with Subdivision Level 1 Geometry is Polygonal Quads/Tris Model is fully sub-dividable to allow TurboSmooth Iterations to increase mesh smoothness if needed || PRESENTATION IMAGES || Most of preview images are rendered with Corona Render 1 preview image are rendered with Advanced Render/Physical and 1 with V-Ray Product is ready to render out-of-the-box. Lights and cameras are included in the .C4D and .MAX files || TEXTURES & MATERIALS || 1 Material: 1 Texture Atlas DCC SpecGloss (Production): 4096x4096 .PNG (4 Maps) - Diffuse, Specular, Glossiness, Normal DirectX PBR SpecGloss (Real Time Engines): 4096x4096 .PNG (4 Maps) - Diffuse, Specular, Glossiness, Normal DirectX PBR MetalRoughness (Real Time Engines): 4096x4096 .PNG (4 Maps) - BaseColor, Metallic, Roughness, Normal DirectX Environment: 4096x2048 .HDR (1 Map) - HDRI All materials included All materials correctly named All textures included (.PNG format) All textures correctly named Textures parts are UV Mapped
Oct 16, 2019 Data aggiunta
Oct 08, 2022 ultimo aggiornamento

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