Microfoni Shure SM58 Modello 3D
0
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specificazioni
- Geometriapolygonal_quads/tris
- poligoni24,434
- vertici24,278
- TexturesYes
- riggedNo
- AnimatoNo
- Prontabile in 3DNo
- Gioco pronto (low poly)No
- UV mappatoYes
- UV non avvoltomixed
Descrizione
This is the model of two stands and two microphones: Shure SM58 classic and Shure SM58 wireless
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GENERAL INFORMATION:
Created in 3ds Max 2012 and rendered with Scanline and V-Ray 2.0 plug-in.
Model is based on photos and basic dimensions.
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FEATURES:
- gamma/LUT correction is enable,
- cameras have expose control but the scenes do not,
- great for visualizations and animations,
- clean geometry,
- scene is ready to render.
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FILES:
- max_sm58_VR2.max file include geometry, textures, materials and V-Ray2.0 render presets. Geometry is uvw unwrapped and uvw mapped. Objects are named, scaled and located in appropriate layers,
- max_sm58_SL.max file include geometry, textures, materials and Scanline render presets. Geometry is uvw unwrapped and uvw mapped . Objects are named, scaled and located in appropriate layers
- 3ds_ sm58.3ds file include geometry and doesn't include textures and render presets.
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BITMAPS:
bitmaps are: 756x512, 1000x1000, 2000x2000 (diffuse, specular, bump, mask)
Nov 30, 2019
Data aggiunta
Nov 12, 2021
ultimo aggiornamento
Recensioni
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