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Arma da gioco SIG Sauer P320 AAA Modello 3D

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3Entity

specificazioni

  • Geometriapolygonal
  • poligoni10,122
  • vertici5,658
  • TexturesYes
  • riggedNo
  • AnimatoNo
  • Prontabile in 3DNo
  • Gioco pronto (low poly)No
  • UV mappatoYes
  • UV non avvoltonon-overlapping

Formati e file

107 MB

Textures.rar
3DS
(.3ds)

3ds_file.rar
FBX
(.fbx)

fbx_file.rar
(.unknown)

Marmoset_scene.rar
3ds Max
(.max)

default_scanline
Max_file.rar
OBJ
(.obj)

obj_file.rar
(.unknown)
1322 MB

Substance_files.rar

Descrizione

|| SIG Sauer P320 || SIG Sauer P320, Game Ready asset is a high quality, low poly asset originally modeled in 3DS Max 2017. The normal map was baked from a high poly model in Substance Painter 2017.2, making this product look very detailed without using many polygons. This product is intended for game/real time/ usage. This model is not intended for subdivision.The polycount is similar to the modern FPS AAA games. The renders and wireframes were done in Marmoset Toolbag 3. (The triangulation of the the mesh topology is caused by Marmoset). ||SPECS|| Low Poly Model: All the main objects are separately and named correctly for an easy usage. This weapon is designed to be modular and ready for animation. Parts such as magazine are ready to be rigged and animated. Includes: .obj, .max, .fbx, .3ds files .obj ,.fbx and .3ds versions exported from 3ds Max 2017 Includes Marmoset Toolbag 3 scene. Includes Substance Painter scene for an easy export to different render engines Cointains 9mm bullet model Meshes: WEAPON: -Bullet -Rear Piece (1) -Rear Piece (2) --Rear Piece (3) -Barrel -Body -Front Sight -Magazine Botton -Magazine -Rear Sight -Left Botton -Side Switch (1) -Side Switch (2) -Slider -Cylinder -Switch -Trigger LIGHT: -Body -Glass -Interior -Screw (1) -Screw (2) -Screw (3) -Switch SIGHT: -Body -Botton (1) -Botton (2) -Cylinder -Glass (1) -Glass (2) -Screws || Geometry || -Total (without bullet): 10.122 Total Polys 5.658 Total Verts 10.683 Total Tris -Gun: 7.220 Gun Polys 3.928 Gun Verts 7.561 Gun Tris -Sight: 1.344 Sight Polys 806 Sight Verts 1.424 Sight Tris -Light: 1.700 Light Polys 1.014 Light Verts 1.840 Light Tris -Bullet: 502 Bullet Polys 253 Bullet Verts 502 Bullet Tris Model unwrapped manually to make most efficient use of the UV space. All materials and objects named appropriately Tested in Marmoset Toolbag 3 (see renders) No special plug-ins needed to use this product. || Textures || -3 4k Texture sets and 1 2k texture set: -1 4k texture set for the gun (Base Color,Metallic,Normal,Roughness,Ambient Occlusion,Emissive) -1 4k texture set for the sight (Base Color,Metallic,Normal,Roughness,Ambient Occlusion,Opacity) -2 4k texture sets for the light which can be changed if it is wanted it to be on or off (Base Color,Metallic,Normal,Roughness,Ambient Occlusion,Opacity,Emissive) -1 2k texture set for the bullet (Base Color,Metallic,Normal,Roughness,Ambient Occlusion) All texture sets were exported at higher resolutions of the necessary resolution for an easier downscale of the texture size(if needed). The attachment textures looks still good also in 1k and also the pistol looks really good with 2k textures (if in case the texures will need to be downscaled) Textures in .targa format: || ++ BOUNS ++ || The high poly models used to bake texture maps is also available in the substance folder in .obj format.
Dec 24, 2019 Data aggiunta
Mar 07, 2022 ultimo aggiornamento

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