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Sky-Rail Climber per parco giochi Modello 3D

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Sky-Rail Climber per parco giochi royalty-free 3d model - Preview no. 1
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Licenza RoyaltyTutti gli usi estesi
Ritorni semplici
Miglior prezzo garantito
Funziona fuori dalla scatola
39 visite
Monaco Felice

specificazioni

  • Geometriapolygonal_quads only
  • poligoni15,830
  • vertici19,180
  • TexturesNo
  • riggedNo
  • AnimatoNo
  • Prontabile in 3DNo
  • Gioco pronto (low poly)No
  • UV mappatoYes
  • UV non avvoltonone

Formati e file

3ds Max
(.max)

vray 2
Sky-Rail Climber - 3dsMax 2013.rar
Luxology Modo
(.lxo)

Sky-Rail Climber - MODO.rar
FBX
(.fbx)

Sky-Rail Climber - FBX.rar
OBJ
(.obj)

Sky-Rail Climber - OBJ.rar
(.gltf)
5 MB

247-gltf-extended.glb
(.gltf)
2 MB

247-gltf-extended.gltf.zip
(.gltf)

247-gltf_ktx2_draco_optimized-extended.gltf.zip
(.gltf)

247-gltf_ktx2_draco_optimized-extended.glb
3ds Max
(.max)
9 MB

247-max-extended.max.zip
(.usdz)
5 MB

247-usdz-extended.usdz

Descrizione

High quality and detailed 3D model of a Sky-Rail Climber for Playground. But thus 3D model can also be easily converted into a Low Poly! _______________________________________ 3D model has a very good quality and can be used in the near foreshortenings and for panoramic 3D visualizations (level of detail is very easily controlled by a simple connecting or disconnecting modifier TurboSmooth) I wanted to create a very high quality and highly detailed model, so I decided to also simulate the welding seams on the pipe joints. But if you do not need such high detail and you would like to reduce the number of polygons, then you can easily do this by simply selecting welding seams as 'Elements' and hide or delete them. Likewise, the model can easily be converted to a Low Poly - because of the very good surface quality and following edges, just select and delete unnecessary Loop Edges. With this you get quality Low Poly model, which can be used in large-scale scenes! Duplicate items are made as instances, which makes the model even more easy and convenient for editing and use in large scenes. _______________________________________ Model in the format 3ds Max has shaded for V-Ray and ready to render. Model in the format MODO has materials and ready to render. Model in FBX format was saved with support TurboSmooth modifier. Model in OBJ format was saved as original geometry without subdivision. _______________________________________ 3D model created in real units (mm).
Sep 25, 2019 Data aggiunta
May 18, 2026 ultimo aggiornamento

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