Fiocco di neve a basso contenuto di poli Modello 3D
0
Licenza RoyaltyTutti gli usi estesi
Ritorni semplici
Miglior prezzo garantito
Funziona fuori dalla scatola
specificazioni
- Geometriapolygonal_quads/tris
- poligoni4,608
- vertici3,936
- TexturesYes
- riggedNo
- AnimatoNo
- Prontabile in 3DNo
- Gioco pronto (low poly)No
- UV mappatoYes
- UV non avvoltonon-overlapping
Descrizione
Model desription and specs
This model is suitable for Particle systems closeups, Game engines, Simulations, Animations renderings or Illustrations - and everywhere where polycount and saving of hardware resources are necessary.
____ Geometry ______________
Solid surface - WITHOUT SELF-INTERSECTIONS! and overlapping - optimized for transparent material (inside the object there are no any surfaces or polygons - so superfluous details will not appear inside the object when you render with any transparent materials).
High quality Low-Poly model.
Clear and accurate topology - mostly quads.
Optimized low polycount - 4608 Polygons or 8084 Triangles (!don't need to summarize these numbers. Each of these numbers displays the full polycount of the whole model - in different units.)
Diameter = 35cm
____ What inside the file ______________
All files contain only one model - without any additional objects - and ready to Import to engine or project. Model with lighting scene saved in additional file.
Package include 2 variants of Low-Poly model with Smooth and Hard shading.
Renders are without any postprocessing.
The main feature of this model is the low polycount.
____ UV ______________
Efficient and dense placement of UV-Clusters - Manually Unwrapped.
All UV-clusters in same scale.
All the clusters collected in six equal groups - each group according to each side of the snowflake.
____ Selection Sets ______________
Easy to modify or detach:
(You can see some of this Selection sets in Preview Images - at end of the list)
- this feature supported only in .max-files
- Selection Sets: in main Max toolbar expand Selection Sets list - and choose any of 9 pre saved sets of polys. It include all necessary parts for editing of model.
- also some sets stored as Materials ID
- main modular element (1 snowflake side) - select Material ID 3
- end caps of snowflake - select Material ID 2 and ID 4
- when mesh editing finished - you may assign Material ID 1 to whole object. This will be enhance object performance within game engine
____ Rendering ______________
Contains a fully configured V-Ray material.
In Files without V-Ray - simple Standart Material with diffuse texture assigned.
____ Game Engine ______________
Tested in CryEngine - *.obj file.
You can see screenshots from CryEngine in Preview images
____ List of Files ______________
- .max - 2 variants of file with hard and smoothed shading - V-Ray Material
- .max - 2 variants of file with hard and smoothed shading - V-Ray Material + Lighting Scene
- .max - 2 variants of file with hard and smoothed shading - Standart material with texture
- .obj - 2 variants of file with hard and smoothed shading - Standart material with texture
- .fbx - 2 variants of file with hard and smoothed shading - Standart material with texture
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____ About Author ______________
I am professional 3D-Artist with experience of work since 2003 in different fields of 3D and 2D graphics. I worked in game industry and in visualisation studios. So I have experience in creating of optimized models and textures for real-time engines, and also I have experience in creating of high-detailed scenes for static rendering or pre-rendered environments.
I offer only high quality models with optimised and clean topology - without any excessive polygons.
I hope you will be pleased to work with my models :)
Aug 04, 2020
Data aggiunta
Dec 01, 2024
ultimo aggiornamento
Recensioni
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