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Sony Xperia T Modello 3D

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Licenza RoyaltySolo editoriale
Ritorni semplici
Miglior prezzo garantito
Funziona fuori dalla scatola
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specificazioni

  • Geometriapolygonal_quads/tris
  • poligoni9,437
  • vertici9,881
  • TexturesYes
  • riggedNo
  • AnimatoNo
  • Prontabile in 3DNo
  • Gioco pronto (low poly)No
  • UV mappatoYes
  • UV non avvoltonone

Formati e file

OBJ
(.obj)

XperiaT.obj
3DS
(.3ds)

XperiaT.3DS
3ds Max
(.max)
1 MB

default_scanline
XperiaT_std.zip
3ds Max
(.max)
4 MB

vray 1.50
XperiaT_vray.zip

Descrizione

Modeled in 3ds Max 2009 and rendered using V-Ray 1.50. High-detailed. Real-world scale (mm). You can easily change all the parts of the object, the stacks are not collapse. You can make the Poly count higher by the Meshsmooth level. Basic light, hdri and enviroment setup provided (as seen in above images). Includes V-Ray materials and textures only in 3ds Max format. NOTE: V-Ray is required for the V-Ray 3ds Max scene. A file without V-Ray shader is included with standard materials. The .3ds and .obj formats are geometry with texture mapping coords. No materials attached. Textures : JPEG,TIFF AND PNG 1280x720 256x256 512x512
Modellato in 3ds Max 2009 e renderizzato usando V-Ray 1.50. Alta dettagliata. Scala del mondo reale (mm). Puoi facilmente cambiare tutte le parti dell'oggetto, le pile non collassano. Puoi rendere il conteggio Poly più alto dal livello Meshsmooth. Fornitura di luce base, hdri e ambiente fornito (come mostrato nelle immagini sopra). Include materiali e trame V-Ray solo nel formato 3ds Max. NOTA: V-Ray è richiesto per la scena V-Ray 3ds Max. Un file senza shader V-Ray è incluso con i materiali standard. I formati .3ds e .obj sono geometrie con coordinate di mappatura texture. Nessun materiale allegato. Textures: JPEG, TIFF E PNG 1280x720 256x256 512x512
Sep 17, 2018 Data aggiunta
Feb 01, 2022 ultimo aggiornamento

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