Spinosaurus truccato Modello 3D
0
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Funziona fuori dalla scatola
specificazioni
- Geometriapolygonal
- poligoni26,264
- vertici26,478
- TexturesYes
- riggedYes
- AnimatoYes
- Prontabile in 3DNo
- Gioco pronto (low poly)No
- UV mappatoYes
- UV non avvoltonon-overlapping
Descrizione
3D Model of spinosaurus (rigged).
Main file: Blender 2.92
Render: Cycles Render
_______________________________________________
FILES INCLUDED
Blender files (.blend)
- rigged model (pose 1)
- rigged model (pose 2)
- rigged model (pose 3)
- rigged model (walking cycle animation)
- rigged model (running cycle animation)
- rigged model (swimming cycle animation)
- standard model (not rigged)
3DS Max files (max)
- rigged model (V-Ray Render)
- rigged model (Default Scanline Render)
OBJ file (.obj)
Autodesk FBX file (.fbx)
Collada file (.dae)
Textures
_______________________________________________
TEXTURES
Extensions: .jpg (except displacement textures which are .tif)
Dimensions:
- body: 8000 x 8000 px (diffuse, normal, displacement)
- tongue: 4000 x 4000 px (diffuse, normal, displacement)
- bottom teeth: 4000 x 4000 px (diffuse, normal)
- upper teeth: 4000 x 4000 px (diffuse, normal)
- feet claws: 4000 x 4000 px (diffuse, normal)
- hand claws: 4000 x 4000 px (diffuse, normal)
- eye: 3000 x 3000 px (diffuse)
_______________________________________________
best regards,
v-multi
Main file: Blender 2.92
Render: Cycles Render
_______________________________________________
FILES INCLUDED
Blender files (.blend)
- rigged model (pose 1)
- rigged model (pose 2)
- rigged model (pose 3)
- rigged model (walking cycle animation)
- rigged model (running cycle animation)
- rigged model (swimming cycle animation)
- standard model (not rigged)
3DS Max files (max)
- rigged model (V-Ray Render)
- rigged model (Default Scanline Render)
OBJ file (.obj)
Autodesk FBX file (.fbx)
Collada file (.dae)
Textures
_______________________________________________
TEXTURES
Extensions: .jpg (except displacement textures which are .tif)
Dimensions:
- body: 8000 x 8000 px (diffuse, normal, displacement)
- tongue: 4000 x 4000 px (diffuse, normal, displacement)
- bottom teeth: 4000 x 4000 px (diffuse, normal)
- upper teeth: 4000 x 4000 px (diffuse, normal)
- feet claws: 4000 x 4000 px (diffuse, normal)
- hand claws: 4000 x 4000 px (diffuse, normal)
- eye: 3000 x 3000 px (diffuse)
_______________________________________________
best regards,
v-multi
Sep 29, 2020
Data aggiunta
Dec 03, 2022
ultimo aggiornamento
Recensioni
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