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Scaletta Modello 3D

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Licenza RoyaltyTutti gli usi estesi
Ritorni semplici
Miglior prezzo garantito
Funziona fuori dalla scatola
33 visite
meYoouunng

specificazioni

  • Geometriapolygonal_quads/tris
  • poligoni14,200
  • vertici14,506
  • TexturesYes
  • riggedNo
  • AnimatoNo
  • Prontabile in 3DNo
  • Gioco pronto (low poly)No
  • UV mappatoYes
  • UV non avvoltonon-overlapping

Formati e file

47 MB

Textures.rar

Information_C4D.rar
OBJ
(.obj)
1 MB

Step_Ladder_OBJ.rar
FBX
(.fbx)
2 MB

Step_Ladder_FBX.rar
3ds Max
(.max)
21 MB

vray 3.4
Step_Ladder_Model_and_Textures_MAX.rar
Cinema 4D
(.c4d)
20 MB

advanced
Step_Ladder_Model_and_Textures_C4D.rar

Descrizione

Realistic 3D model of the Step Ladder, model has a very high detail. The model is suitable for any visual production - broadcast, advertising, design visualization, etc The model has a fully textured, detailed design that allows for close-up renders Originally created with CINEMA 4D R18, also it has the 3ds Max 2017 (V-Ray 3.4), FBX and OBJ || GENERAL || Model is built to real-world scale Units used: Centimeters Model Dimensions: 32.6 cm x 64.7 cm x 33.6 cm Scene objects are organized by layers Animation is not included with the file All pivot points are in the correct position to imitate the movement seen in the images No third-party renderer or plug-ins needed, apart from format 3ds Max 2017 (V-Ray 3.4) need V-Ray render || SPECS || This model contains 14200 polygons This model contains 56704 polygons with Subdivision Level 1 Geometry is Polygonal Quads/Tris This product includes 3ds Max versions with V-Ray || PRESENTATION IMAGES || Most of preview images are rendered with Advanced Render 1 preview image are rendered with V-Ray No Photoshop or compositing used. Product is ready to render out-of-the-box. Lights and cameras are included in the .C4D and .MAX files || TEXTURES & MATERIALS || 1 Material: 1 Atlas DCC SpecGloss (Production): 4096x4096 .PNG (5 Maps) - Diffuse, Specular, Metallic (IOR Mask), Glossiness, Normal DirectX PBR SpecGloss (Real Time Engines): 4096x4096 .PNG (4 Maps) - Diffuse, Specular, Glossiness, Normal DirectX PBR MetalRoughness (Real Time Engines): 4096x4096 .PNG (4 Maps) - BaseColor, Metallic, Roughness, Normal DirectX Environment: 2048x1024 .HDR (1 Map) - HDRI All materials included All materials correctly named All textures included (.PNG format) All textures correctly named Textures parts are UV Mapped
Oct 16, 2019 Data aggiunta
Oct 24, 2020 ultimo aggiornamento

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