Soldato dell'esercito americano Zbrush Modello 3D
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specificazioni
- Geometriapolygonal_quads/tris
- poligoni14,833,996
- vertici13,892,851
- TexturesNo
- riggedNo
- AnimatoNo
- Prontabile in 3DNo
- Gioco pronto (low poly)No
- UV mappatoYes
- UV non avvoltonone
Descrizione
3D model of US Army Soldier.
- modeled in Zbrush 4R6;
- model consist of 18 subtools;
- all subtools are named properly;
- model is not polypainted;
- model was rendered in zbrush with the BasicMaterial from the library at the highest subdivision level;
- cap and boots are decimated in main tool, full models are saved as separate Tools and they are included in this product;
- morth target are not saved;
- some subtools with small details have layers:
-- head - pores, wrinkles, asymmetry, small deformations;
-- jacket and cap - stitching, memory folds, small deformations;
- threads are geometry and separate subtool;
// SPECIAL NOTES \\
- model has a very big polycount; to open scene in zbrush needs a fast computer;
- all subtools was set at the highest subdivion level;
- subtools doesn't have active Noise; all detailes are applyed to the mesh;
- t-shirt, pants and hands which hidden under jacket was sliced (doesn't have a mesh, see a preview).
Polycount (at the highest subdivision level):
- 3ds max stat:
14 836 044 polys
13 901 092 verts
- zbrush stat:
14 833 996 polys
13 892 851 points
StiffMe1steR -- 2016
Dec 26, 2019
Data aggiunta
Oct 28, 2024
ultimo aggiornamento
Recensioni
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