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Wasteland 2 - Dugan Modello 3D

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inXileModels

specificazioni

  • Geometriapolygonal_quads/tris
  • poligoni18,080
  • vertici31,463
  • TexturesYes
  • riggedYes
  • AnimatoYes
  • Prontabile in 3DNo
  • Gioco pronto (low poly)No
  • UV mappatoYes
  • UV non avvoltonon-overlapping

Formati e file

3ds Max
(.max)
10 MB

default_scanline
Dugan_max.zip
FBX
(.fbx)
18 MB

Dugan_fbx.zip
(.unitypackage)
19 MB

Dugan_5-0.unitypackage

Descrizione

----------------------------------------------- Dugan - Wasteland 2 ----------------------------------------------- The Dugan is a combat robot encountered as late game hostile NPCs in Wasteland 2! The model is a heavily armed humanoid-type robot at a polycount low enough for any realtime, VR, or high end mobile project. Included is a Unity package with a sample scene and all mesh resources properly set up to give you a head start! (Compatible with Unity 5.0) Not intended for subdivision. Suitable for default scanline renders - the .max file is set up for basic rendering. The model is scaled to real world, and the file size is in cm. Approximate height is 300cm. The FBX download includes the Marmoset Toolbag scene used to make the thumbnail images. ---------------- ANIMATION ---------------- The FBX download includes the base mesh and textures as well as the animation FBX files. These animations include idles, run and walk cycles, attacks, and damage reactions. Max file is rigged to game ready and exportable bones. There is an IK rig to assist with authoring new animations, but existing animations are only available as baked FBX files. ---------------- UNITY ---------------- The .unitypackage download is compatible with Unity 5.0 and up. Unity package file directory: --TurboSquid_Models\inXile\Wasteland2\Robots\Dugan ----Animations\ ----Meshes\ ------Materials ------Textures ----Scenes\ ------Materials ------Textures Unity file also includes the scene used for the thumbnails. The mesh is tied to the Unity 5 'Legacy' rig and uses a custom skeleton. ---------------- TEXTURES ---------------- All textures are 1024x1024 diffuse with 512x512 normalmaps and specular maps. There are materials and textures for the body, left arm, right arm, and legs. There are 12 textures for 4 materials. UVs are non-overlapping and stay within the 0-1 space.
Dec 27, 2019 Data aggiunta
Sep 07, 2021 ultimo aggiornamento

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