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Sedia a rotelle bassa poli Modello 3D

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specificazioni

  • Geometriapolygonal_quads/tris
  • poligoni3,582
  • vertici3,846
  • TexturesYes
  • riggedNo
  • AnimatoNo
  • Prontabile in 3DNo
  • Gioco pronto (low poly)No
  • UV mappatoYes
  • UV non avvoltooverlapping

Formati e file

3ds Max
(.max)

mentalray
Wheel-chair.Max.rar
3DS
(.3ds)

Wheel_Chair.3ds
Collada
(.dae)

Wheel_Chair.dae
FBX
(.fbx)

Wheel_Chair.fbx
OBJ
(.obj)

Wheel_Chair.obj
STL
(.stl)

Wheel_Chair.stl
(.unknown)

Wheel_Chair.x3d
Blender
(.blend)
64 MB

cycles rendererVersion
Wheel_Chair_Blend.rar
Blender
34 MB

Wheel_Chair_Textures.rar

Descrizione

Realistic Wheel Chair model with high resolution textures. The model has clean topology and it is good in any iteration of smoothing/subdiv. Game ready model - can be used in game engines and realtime scenes. =======FEATURES=========== - The units of measurement during the creation process were centimeters. - Clean and optimized topology is used for maximum polygon efficiency. - No extra plugins are needed for this model. - This model consists of one mesh. - All objects have fully unwrapped UVs. - The mesh has it's pbr (physically based rendering) material, clear UV, textures and maps. Includes 4096x4096 textures (Diffuse (base color), Glossy, Specular, Metalness, Roughness, Normal, AO, Emissive maps). NOTE: This model contains poles (more than 5 edges that converge to a single vertex.) Textures are in .png file format. All textures are in 'Supporting items' and in 'Blender' archeive. =================== Model is in .3ds, .blend, .dae, .fbx, .obj, x3d (Extensible 3D), stl file formats. (.blend is native file format). Made in Blender 2.79. .Blend file includes not applied Subdivision Surface modifier with view 0. Make it higher to get LODs. *Just .blend file is CheckMate Certified. =================== Scene render used an hdri map (not included). Don't forget to rate the model, this is important for us.
Modello di sedia a rotelle realistico ad alto dettaglio con texture ad alta risoluzione. Il modello di cuffia ha una topologia pulita ed è buono in qualsiasi iterazione di smoothing / subdiv. ================== Questo modello è costituito da una mesh e ha: texture 2048x2048 (diffuse, spostate, normali, speculari) =========== ======== Le trame sono in formati di file .png. =================== Il modello è in formato .3ds, .blend, .dae, .fbx, .obj, .max. (.max è il formato di file nativo). Made in 3d's Max 2012. =================== Il rendering è stato realizzato con la borsa degli attrezzi Marmosrt. =================== Il rendering delle scene utilizzava una mappa HDRI (non inclusa). Non dimenticare di valutare il modello, questo è importante per noi.
Feb 23, 2018 Data aggiunta
May 13, 2022 ultimo aggiornamento

Recensioni

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Perché non essere il primo a rompere il ghiaccio?