Zucca gialla a collo di zucca Modello 3D
0
Licenza RoyaltyTutti gli usi estesi
Ritorni semplici
Miglior prezzo garantito
Funziona fuori dalla scatola
specificazioni
- Geometriapolygonal_quads only
- poligoni12,374
- vertici12,387
- TexturesYes
- riggedNo
- AnimatoNo
- Prontabile in 3DNo
- Gioco pronto (low poly)No
- UV mappatoYes
- UV non avvoltonon-overlapping
Descrizione
Created by a veteran of more than 20 years of experience in the VFX and 3D animation industry.
A realistic 3D model of a squash crookneck pumpkin with highly detailed 8K displacement map.
Based on photogrammetry data from a real world subject. Retopologized entirely for a perfect and not too heavy model.
Originally created in 3ds Max 2015 with V-Ray 3.2.
Texture resolution:
bump:
colocynth_v008_PolyMesh3D-CV_u0_v0_copy.jpg: 4096x4096
diffuse:
PM3D_crook_v002_006-TM_u0_v08.jpg: 4096x4096
displacement
PolyMesh3D-DM8192_u0_v0_8k.exr: 8192x8192
Real world scale units: cm
I did the setup for all the V-Ray render elements for extra control in compositing, you just have to activate the elements before rendering. Here is the list of elements:
VRayExtraTex_dirt (occlusion)
VRayZDepth
MultiMatte... (RGB masks for all the elements in the scene)
VRayDiffuseFilter
VRayMatteShadow
VRayRawGlobaIllumination
VRayRawLighting
VRayRawReflection
VRayRawShadow
VRayRawTotalLighting
VRayReflectionFilter
VRayReflection
VRaySpecular
VRayLighting
VRaySSS2
Dec 01, 2019
Data aggiunta
Feb 24, 2022
ultimo aggiornamento
Recensioni
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