2015ポルシェマカン 3Dモデル
0
仕様
- ジオメトリpolygonal_quads/tris
- 多角形132,176
- 頂点146,540
- テクスチャYes
- 堅いNo
- アニメ化No
- 3Dプリント可能No
- ゲームレディ(低ポリ)No
- UVマップYes
- ラップされていないUVmixed
説明
High detailed 3D model of 2015 Porsche Macan with interior.
Main features:
- Originally created with 3ds Max 2010
- Two .max files with V-Ray and Standard 3ds Max materials
- MeshSmooth is still in the history for .max format (MeshSmooth level 1 is set by default for all objects)
- Separate objects like body, wheels and doors. Total number of objects is 20. All objects are intelligently named
- Doors can be opened
- Unit system is set to metric. Real-world scale
- All textures and materials are included and assigned
- 9 textures, which vary in resolution from 44x20px to 2048x2048px
- Previews rendered in 3ds Max 2010 with V-Ray 2.20.02
Special notes:
- .obj format is recommended for import in other 3d software. If your software doesn't support .obj format, please use .3ds format; .obj format was exported from 3ds Max. The geometry for .obj format is set to quads
- .max files can be loaded in 3ds Max 2010 or higher. In order to use V-Ray rendering setups and materials, V-Ray 2.20.02 or higher is required
Polycounts:
- .max format:
• no MeshSmooth: 132,176 faces and 146,540 vertices
• MeshSmooth level 1: 525,876 faces and 556,737 vertices
• MeshSmooth level 2: 2,103,504 faces and 2,164,531 vertices
- .fbx, .mb and .obj formats:
• low: 132,176 faces and 146,540 vertices
• medium: 525,876 faces and 556,737 vertices
• high: 2,103,504 faces and 2,164,531 vertices
- .lwo and .c4d formats:
• low: 132,174 faces and 146,538 vertices
• medium: 525,874 faces and 556,733 vertices
• high: 2,103,502 faces and 2,164,519 vertices
- .3ds format:
• low: 261,520 faces and 175,098 vertices
• medium: 1,051,748 faces and 613,362 vertices
• high: 4,207,004 faces and 2,313,887 vertices
Sep 13, 2020
追加日
Feb 03, 2025
最後の更新
レビュー
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氷を砕いた最初の人になろう。























