抽象的な猫の像 3Dモデル
0
仕様
- ジオメトリpolygonal_quads only
- 多角形1,100
- 頂点1,102
- テクスチャYes
- 堅いNo
- アニメ化No
- 3Dプリント可能No
- ゲームレディ(低ポリ)No
- UVマップYes
- ラップされていないUVnon-overlapping
説明
An abstract wooden cat statue, meant to be put in an indoor environment as decorative object for shelves or other furniture.
This model is not scanned and the figure is invented (it doesn't refer to any existing brand or artist).
-- For Blender users: the material uses the Principled shader, so be sure to use a version of Blender that is equal or above 2.79.
The .blend file is provided with the same Light used for the Thumbnail and it's ready to be rendered.
-- For NON-Blender users: the material is very simple to be reproduced in other engines. Textures come out from Substance Painter as they are with no further adjustments in Blender, they're simply connected to a PBR node.
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Optimizations:
- Origin at the center, scale applied
- Texture paths set as "Relative" for the .blend format
- Textures, material and object correctly renamed
- File cleaned up from unnecessary orphan data
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Geometry:
- 1100 polygons, all-quads
- Subdivision-ready geometry with support loops around the creased edges. Optimal shading with 2+ subdivision levels.
- Dimensions, using Meters: 18 cm tall (7.08 in), and 10,9 x 11,8 cm large (4.29 x 4.64 in)
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Materials:
- 1 object, 1 material, 1 UVmap and 1 Texture Set.
- Very simple node setting, easy to be reproduced in other engines that support the PBR workflow.
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Textures:
- PBR workflow, png format, 2048x2048
- BaseColor, Roughness, Normal map (OpenGL and DirectX formats).
- Textures created in Substance Painter on 2 subdivision levels of the geometry.
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Oct 16, 2019
追加日
Mar 19, 2023
最後の更新
レビュー
この商品のレビューはまだありません。
氷を砕いた最初の人になろう。























