古代エジプトの建物 3Dモデル
0
仕様
- ジオメトリpolygonal_quads/tris
- 多角形27,516
- 頂点27,160
- テクスチャYes
- 堅いNo
- アニメ化No
- 3Dプリント可能No
- ゲームレディ(低ポリ)No
- UVマップYes
- ラップされていないUVnon-overlapping
説明
Description
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A Low-poly High Quality 3D Model of an Ancient Egyptian Building Originally Created by 3Ds Max 2016 and rendered with V-Ray 3.5
Features
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-The 3ds Max 2013 version comes with default scanline render
-All Textures and materials are applied and light rig is included just hit render and get the same result as presentation images
-No N-gon polygons. model with quads and tris only
-No errors or missing files on opening
-No cleaning up necessary, just drop your models into the scene and start rendering.
-Objects are logically named for ease of scene management.
- 'Model is not intended for subdivision.'
- measurement used is centimeters
Formats
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comes with 4 formats
1-3ds Max 2016 V-Ray 3,5
2-3ds Max 2013 default scanline
3-fbx
4-obj
Textures
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For specular work flow
-Stone_Diffuse.png 4096x4096
-Stone_Glossiness.png 4096x4096
-Stone_Specular.png 4096x4096
-Stone_Normal.png 4096x4096
-Stone_ior.png 4096x4096
-Paint_Diffuse.png 4096x4096
-Paint_Glossiness.png 4096x4096
-Paint_Specular.png 4096x4096
-Paint_Normal.png 4096x4096
-Paint_ior.png 4096x4096
Dec 01, 2019
追加日
Aug 21, 2021
最後の更新
レビュー
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氷を砕いた最初の人になろう。














