建築乗り物キャラクター航空機家具エレクトロニクス動物たち植物兵器スポーツのフード解剖学
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林檎 3Dモデル

2
林檎 royalty-free 3d model - Preview no. 1
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単純な返品
ベストプライスギャランティ
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R0STlSLAV

仕様

  • ジオメトリpolygonal_quads/tris
  • 多角形1,868
  • 頂点1,895
  • テクスチャYes
  • 堅いNo
  • アニメ化No
  • 3Dプリント可能No
  • ゲームレディ(低ポリ)No
  • UVマップYes
  • ラップされていないUVnon-overlapping

フォーマットとファイル

Cinema 4D
(.c4d)
82 MB

default_scanline rendererVersion
apple_CINEMA4D_17.rar
Maya
(.ma)
134 MB

maya_hardware
apple_Maya_Hardware.rar
Cinema 4D
(.c4d)
83 MB

default_scanline
apple_CINEMA4D_14.rar
Blender
(.blend)
82 MB

cycles
apple_Blender_2.79_cycles.rar
3ds Max
(.max)
82 MB

vray 2.4
apple_2010_vray.rar
3ds Max
(.max)
82 MB

default_scanline
apple_2010_scanline.rar
3DS
(.3ds)
83 MB

apple_3ds.rar
OBJ
(.obj)
83 MB

apple_obj.rar
FBX
(.fbx)
83 MB

apple_fbx.rar

説明

— Model Description — • This Apple for high-quality, photorealistic model, which will improve the accuracy and detail of all your visualization projects. • Was originally modeled in 3ds Max 2016 and compatible with 3ds Max 2010 or later. — 3d model of a Apple — • Subdividable, high detail and clean mesh geometry • High resolution textures • Manually optimized UV mapping • Suitable for close-up renderings • Model is made of 99.9 % Quadrangles ( 1866 ) and 0.1 % Triangles ( 2 ) — Included Texture — • Apple_M1_diffuse.tif (4096 * 4096 pixels, deffuse map) • Apple_M1_glossiness.tif (4096 * 4096 pixels, glossiness map) • Apple_M1_reflection.tif (4096 * 4096 pixels, specular map) • Apple_M1_bump.tif (4096 * 4096 pixels, bump map) • Apple_M2_diffuse.tif (3695 * 3695 pixels, deffuse map) • Apple_M2_glossiness.tif (3695 * 3695 pixels, glossiness map) • Apple_M2_reflection.tif (3695 * 3695 pixels, specular map) • Apple_M2_bump.tif (3695 * 3695 pixels, bump map) • Apple_M3_diffuse.tif (2991 * 2991 pixels, deffuse map) • Apple_M3_glossiness.tif (2991 * 2991 pixels, glossiness map) • Apple_M3_reflection.tif (2991 * 2991 pixels, specular map) • Apple_M3_bump.tif (2991 * 2991 pixels, bump map) — Features — • Scene lighting is not included • All the materials are named • All the objects of the model are named • The materials are available in the 3ds Max file format with V-Ray and Scanline Render • FBX, OBJ, 3DS format files available materials Scanline Render — Include Formats — • 3ds Max 2010 V-Ray • 3ds Max 2010 Default Scanline • 3ds Max 2013 V-Ray • 3ds Max 2013 Default Scanline — Include other Formats — • 3ds Max files: TurboSmooth modifier can be used to increase mesh resolution if necessary — three FBX file: • subdivision level: 0 • subdivision level: 1 • subdivision level: 2 — three OBJ files: • subdivision level: 0 • subdivision level: 1 • subdivision level: 2 — three 3DS files: • subdivision level: 0 • subdivision level: 1 • subdivision level: 2 Model has been checked with the appropriate software — Important Notes — • Lighting and Render environment setup as seen in the previews is not included • All renderings show the model in subdivision state 2 • Textures are included in the .MAX .OBJ .3DS .FBX scene format • Native scene format is 3ds max 2010 (.MAX) • Other formats (than .MAX) might need minor material tweaking to achieve identical results as shown above
Sep 25, 2018 追加日
Dec 20, 2020 最後の更新

レビュー

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