アプリリア RSV4 RR 3Dモデル
0
仕様
- ジオメトリpolygonal_quads/tris
- 多角形67,082
- 頂点78,003
- テクスチャYes
- 堅いNo
- アニメ化No
- 3Dプリント可能No
- ゲームレディ(低ポリ)No
- UVマップYes
- ラップされていないUVmixed
説明
:::::::::::::::::::::::2016 Aprilia RSV4 RR::::::::::::::::::::::::
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Made in 3ds Max 2016 with Vray 3.4
File Formats:
3ds Max (.max)
OBJ (.obj)
Autodesk FBX (.FBX)
note:
uploaded 2 max file. max 2013 and max 2016. originally modelled in max 2016
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specification:
Separate objects. Total number of objects is 22
All objects, textures and materials are named
Unit system is set to metric. Real-world scale
TurboSmooth is still in the history (TurboSmooth level 1 is set by default)
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Polycount (.max format)
Sub-0:
Polys: 67,082
Verts: 78,003
Sub-1:
Polys: 214,366
Verts: 145,386
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Textures Format:
-(26) PNG (.png) 4096x4096
-(2) HDRI (.hdr)
note:
textures and materials used only '.max' format
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all files in 'rar' archive
Sep 01, 2026
追加日
Sep 01, 2026
最後の更新
レビュー
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氷を砕いた最初の人になろう。



















