ホッキョクギツネ(FUR)(RIGGED) 3Dモデル
1
仕様
- ジオメトリpolygonal
- 多角形8,450
- 頂点8,990
- テクスチャYes
- 堅いYes
- アニメ化No
- 3Dプリント可能No
- ゲームレディ(低ポリ)No
- UVマップYes
- ラップされていないUVmixed
説明
High Detailed Photorealistic Arctic Fox(FUR)(RIGGED).
Modeling in 3ds max 2015 and rendered with Vray 3.2.
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The .max scene is Ready to render with Vray 3.2 settings.
Clean topology based on quads and tris.
This model is completely UVunwrapped in skin pose (0,0,0),with fur,rigged and ready for animation.
In the folder'maps' you will find all the maps , used for rendering.
The maps are in the. max .zip.
Real world scale of the model - 40 cm. on the sholder.
Teeth,tongue and eyeballs are included and modeled separately.
The Fur is made with Hair and Fur modifier for 3ds max 2015.
For an even better render quality you can increase the hair primitives count, up to your machine memory limit.
For this render the hair count is 600 000 hairs.
There is 4 hair and fur nodes(head,body,legs,tail).
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01_arctic_fox_FUR_RIGGED.zip contain 1 .max files:
01.arctic_fox_FUR_RIGGED.max - the preview images.The model in skin pose,with fur,rigged and ready for animation.
Vray renderer 3.2 setup and materials.Includes Vray-materials.
frame 0 - skin pose
frame 10 - first preview pose
frame 25 - second preview pose
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Textures:
arctic_fox_FUR_color_map.png (4096x4096) - hair and fur map
arctic_fox_frizz_map.jpg (2048x2048) - hair and fur map
arctic_fox_head_root_split_map.jpg (2048x2048) - hair and fur map
arctic_fox_body_color_map.png (4096x4096)
arctic_fox_body_reflection_map.jpg (4096x4096)
arctic_fox_eye.jpg (450x470)
arctic_fox_teeth_base_color.jpg (1024x1024)
arctic_fox_teeth_base_reflection.jpg (1024x1024)
arctic_fox_tongue.jpg (1024x1024)
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Total :
Vertices :8990
Polygons :8450
arctic_fox_body:
3906 polys
3901 verts
eyes,teeth and details:
4540 polys
5090 verts
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The Rig:
- the model is rigged with 3ds max BONE TOOLS.
- No one custom wire parameters and expretions for animating.Only Animation Controls (Shapes).
- advansed twisting sistem for the spine and the neck with custom wire parameters and expretions.
- 2 morph targets for open/close eyes
- The morph targets are included in the max file.
NOTE: Vray is required for the Max scene.
Sep 29, 2020
追加日
Aug 31, 2021
最後の更新
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