ใใใฏใใใฏ 3Dใขใใซ
0
ใญใคใคใชใใฃใใชใผใฉใคใปใณในใในใฆใฎๆกๅผต็จ้
ๅ็ดใช่ฟๅ
ใในใใใฉใคในใฎใฃใฉใณใใฃ
็ฎฑใใๅบใใฆๅไฝ
ไปๆง
- ใธใชใกใใชpolygonal_quads only
- ๅค่งๅฝข23,052
- ้ ็น26,291
- ใใฏในใใฃYes
- ๅ ใNo
- ใขใใกๅNo
- 3Dใใชใณใๅฏ่ฝNo
- ใฒใผใ ใฌใใฃ๏ผไฝใใช๏ผNo
- UVใใใYes
- ใฉใใใใใฆใใชใUVmixed
่ชฌๆ
Backpack from leather is a high quality, photo realistic 3D model that will enhance detail and realism to any of your rendering projects. The model has a fully textured, detailed design that allows for close-up renders.
Polygons count: 23052.
The polygons is only quads.
Renders have no postprocessing.
Units: meters.
Real life scale.
Backpack size (in cm):
with belts:
HxWxL 45x37x45 cm;
without belts:
HxWxL 33x24x20 cm;.
No special plugin needed to open scene.
PBR-metallic-Roughness.
All textures are included in native file 'BackPack.blend'.
Also textures placed in "BackPack(Textures).zip" for other file formats;
PBR Textures size 4096 x 4096:
- BackPack_BaseColor.tga;
- BackPack_AORoughMet.tga;
- BackPack_NormalGL.tga;
- BackPack_NormalDX.tga.
In texture 'BackPack_AORoughMet.tga', textures of AmbientOcclusion, Roughness and Metallic are distributed on the RGB channels, respectively.
********* R - AO | G - Roughness | B - Metallic. ************
Hope you like it!
Jan 05, 2020
่ฟฝๅ ๆฅ
Sep 27, 2021
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