BFGoodrichとRim 3Dモデル
0
仕様
- ジオメトリpolygonal_quads only
- 多角形54,714
- 頂点55,005
- テクスチャYes
- 堅いNo
- アニメ化No
- 3Dプリント可能No
- ゲームレディ(低ポリ)No
- UVマップYes
- ラップされていないUVnon-overlapping
説明
BFGoodrich Tire and Rim
*
*
Unit: Centimeter
Real size design 205/60R15
Tire Diameter: 62.7cm
Rim Diameter: 38.1cm = (15")
Tire Sidewall: 12.3cm
Tire width: 205mm
*
*
Quads only - Clean topology - Non-Overlapping UV
All files are ready to render.(Mb - Ma - MAX2014-2017)
Background of the first Thumbnail is not included.
*
*
Modeling and UV Mapping: Maya
Texturing: Substance painter and CorelDraw
Turntable: Maya
Thumbnails: 3Ds Max
FBX and OBJ exported from maya
*
*
Software Version:
Maya 2017 (V-Ray 3.5)
3DS Max 2017 (V-Ray 3.4)
3DS Max 2014 (V-Ray 3.6)
*
*
Subdivide:
Maya: Used 3 key on keyboard
3Ds Max (2017): Used MeshSmooth-Level 2
3Ds Max (2014): Used MeshSmooth-Level 2
*
*
Polygons before subdivide:
Total: 54714
BFGoodrich: 51200
Silver_Rim: 2454
Bolts: 1060
*
*
Textures:
4K: Diffuse
4K: Glossiness
4K: Ior
4K: Normal
4K: Reflection
*
*
OBJ (Include: The BFGoodrich and Rim)
FBX (Include: The BFGoodrich and Rim)
MA (Include: The BFGoodrich and Rim, HDRI, textures and v-ray materials) **Ready to render
MB (Include: The BFGoodrich and Rim, HDRI, textures and v-ray materials) **Ready to render
MAX (2014-2017) (Include: The BFGoodrich and Rim, 5 Fill Lights, HDRI, textures and v-ray materials) **Ready to render
*
*
There is a Render_Setting file in MA and MB format folders.
Layers, parts and materials have name.
Also check out our other models, just click on our user name to see complete gallery.
Hope you like it!
May 01, 2020
追加日
Aug 07, 2023
最後の更新
レビュー
この商品のレビューはまだありません。
氷を砕いた最初の人になろう。
























