ボディービルダー漫画の改善されたテクスチャ 3Dモデル
0
仕様
- ジオメトリpolygonal_quads/tris
- 多角形11,324
- 頂点11,642
- テクスチャYes
- 堅いYes
- アニメ化No
- 3Dプリント可能No
- ゲームレディ(低ポリ)No
- UVマップYes
- ラップされていないUVnon-overlapping
説明
|| PRODUCT DESCRIPTION ||
This is a model of a Bodybuilder Cartoon Improved Texture
Originally created with 3ds Max 8.0
|| USAGE ||
This model is suitable for use in high-res film close-up, advertising, design visualization, presentation, etc
This model is an accurate representation of Bodybuilder cartoon character using a scale of 1unit = 1 centimeter.
|| SPECS ||
This model contains 25058 polygons with TurboSmooth OFF.
This model contains 103262 polygons with TurboSmooth ON (set to 1 iterations.)
This model contains Standard materials only.
|| PRESENTATION IMAGES ||
All preview images are rendered with mental ray Renderer.
Compatible with the Default Scanline Renderer.
Product is ready to render out-of-the-box. LIghts and cameras are not included in the file.
|| TEXTURES ||
4096x4096 JPG (3) Bodybuilder Cartoon Body (Diffuse, Specular,Bump)
4096x4096 JPG (3) Bodybuilder Cartoon teeth and tongue (Diffuse, Specular,Bump)
4096x4096 JPG (3) Bodybuilder Cartoon eyes (Diffuse, Specular,Bump)
800x400 JPG (1) Bodybuilder Cartoon eyes (Reflection)
|| GENERAL ||
Model is built to real-world scale
Units used: Centimeters. Model is 186 centimeters tall.
Scene objects are organized by layers selection sets
No third-party renderer or plug-ins needed.
|| ANIMATIONS ||
The rigging of this file is done using Biped
The skinning in this file is done using Skin modifier
The facial expression in this file is done using Morpher Modifier. Morph controlled expressions (14 morph targets+ eye iris)
Dec 20, 2019
追加日
Apr 25, 2024
最後の更新
レビュー
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氷を砕いた最初の人になろう。


























