ブルドッグ 3Dモデル
0
仕様
- ジオメトリpolygonal_quads/tris
- 多角形12,607
- 頂点13,088
- テクスチャYes
- 堅いNo
- アニメ化No
- 3Dプリント可能No
- ゲームレディ(低ポリ)No
- UVマップYes
- ラップされていないUVnon-overlapping
説明
Bulldog animal 3d Model.
Completely UV mapped, smoothable , made with Maya.
Ready to render. All UVs grouped into one 0 to 1 UV space.
High resolution textures:
bulldog_color 4096 x 4096 (TGA file format)
bulldog_specular 4096 x4096 (TGA file format)
bulldog_bump 4096 x 4096 (TGA file format)
Formats included:
.ma (Maya 2012 ASCII) model only
.obj (Alias Wavefront)
.FBX (Autodesk)
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This model has a clean geometry. All the items in the Maya scenes are named properly.
Faces count (ALL QUADS):
Bulldog body = 6310 faces.
Bulldog left and right corneas = 416 faces.
Bulldog left and right eyes = 512 faces.
Bulldog tear drops = 70 faces.
Bullog interior mouth = 2310 faces.
Bulldog collar = 1516.
Bulldog claws = 648 faces.
Total = 11846 faces.
Plus 2 spheres for the lighting setup = 760 faces.
And a ground plane = 1 face.
To render the Maya file in mental ray you will need to press the '3' button on the keyboard for the Smooth Mesh Preview.
The Maya file includes a lighting setup that uses 2 Spheres one for reflaction and the other for Final Gather , plus 2 directional lights. Correct color management is set in all the files in Maya.
The preview images in the above presentations are all rendered with no post work.
Enjoy!
Sep 28, 2020
追加日
Sep 29, 2022
最後の更新
レビュー
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氷を砕いた最初の人になろう。


















