キャメル 3Dモデル
0
仕様
- ジオメトリpolygonal
- 多角形7,882
- 頂点9,979
- テクスチャYes
- 堅いNo
- アニメ化No
- 3Dプリント可能No
- ゲームレディ(低ポリ)No
- UVマップYes
- ラップされていないUVmixed
説明
High Detailed Photorealistic Camel.
Modeling in 3ds max 2015 and rendered with Vray 3.2.
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The .max scene is Ready to render with Vray 3.2 settings.
Clean topology based on quads and tris.
This model is completely UVunwrapped and smoothable, ready for rigging in skin pose.
Teeth,tongue and eyeballs are included and modeled separately.
In the folder'maps' you will find all the maps , used for rendering.
The maps are in the. max .zip.
Real world scale of the model - 180 cm. on the sholder.
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textures:
camel_color_map.png (4096x4096)
camel_displasement_map.png (4096x4096)
camel_normal_map.png (4096x4096)
camel_reflection_map.png (4096x4096)
camel_eye.jpg (900x900)
camel_fur_color02.jpg (1200x1200)
camel_fur_color03.jpg (1200x1200)
camel_fur_color04.jpg (1200x1200)
camel_fur_mask02.jpg (1200x1200)
camel_fur_mask03.jpg (1200x1200)
camel_fur_mask04.jpg (1200x1200)
camel_teeth_base_bump.jpg (2048x2048)
camel_teeth_base_color.jpg (2048x2048)
camel_teeth_bump.jpg (2048x2048)
camel_teeth_color.jpg (2048x2048)
camel_tongue.jpg (1024x1024)
DH035LL.HDR
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TOTAL: Vertices :9979 / Polygons :7882
camel_body: Vertices :4222 / Polygons :4213
NOTE: Vray is required for the Max scene.
Sep 13, 2020
追加日
Sep 28, 2021
最後の更新
レビュー
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氷を砕いた最初の人になろう。
















