カメラゲーム準備完了 3Dモデル
0
仕様
- ジオメトリpolygonal_quads/tris
- 多角形753
- 頂点848
- テクスチャYes
- 堅いNo
- アニメ化No
- 3Dプリント可能No
- ゲームレディ(低ポリ)No
- UVマップYes
- ラップされていないUVnon-overlapping
説明
Camera v01
This low-poly model designed for use in real time applications/game/background. All preview images are rendered with Unity engine (Skyshop, SSAO, Two Lights, Reflection Plane). No Photoshop or compositing used.
FILE FORMATS:
• 3ds Max 2011 (.max)
• Autodesk FBX (.fbx)
• OBJ (.obj)
TEXTURES 2048x2048 (.tga):
• Diffuse
• Specular
• Glossines
• Opacity mask
• Reflection mask
• Normal map (inverted green channel are included)
• All editable layered textures files (.psd) are included
ADDITIONAL NOTES:
• Not intended for subdivision
• Normal map was baked from a high poly model
• 2 UV Channel (second for lightmap)
• Efficient use of the UV space
• Pivot point centered at origin
• Model scaled to approximate real world size (centimeters)
• All objects and materials appropriately named
• Scene objects are organized by layers
Thank you for viewing! Please comment so we may keep improving the quality our models.
Oct 01, 2019
追加日
Nov 11, 2021
最後の更新
レビュー
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氷を砕いた最初の人になろう。










