漫画のビーバー装備 3Dモデル
0
仕様
- ジオメトリpolygonal
- 多角形7,780
- 頂点3,898
- テクスチャYes
- 堅いYes
- アニメ化No
- 3Dプリント可能No
- ゲームレディ(低ポリ)No
- UVマップYes
- ラップされていないUVnon-overlapping
説明
Low Poly of Cute beaver made with 3D Studio Max 8
In 3dsMax version (max Native format):
--------------------------------------------------
the model is rigged ( body, spine, head, leg, hand, fingers, arms, foot, hands, tail).
Some morphing targets are included for facial expression: Sad, Angry, Eyes and mouth closed, blink eye, tongue out etc.. .
Texture are hand made and large enough for close view (3000 x 3000) .
No special render engine needed, just unzip and render.
-The pencil is included too.
two scenes come with standard materials and Mental Ray materials (+ light and complete scene) exactly as the presentation picture
The model is finely skined, the mesh is clean and mainly quads, very easy to anime, and perfect for game.
The model is RIGGED too For FBX and Unity
IMPORTANT
-------------
The exchanges formats (obj, 3ds, stl are NOT RIGGED They are UVW mapped with the same textures than the native file.
Exchange formats are quad only.
eyes balls and pencil are separate objects
Textures materials are included into each archive
The model is print ready
-size for printer in cm : 7,4 x 8,9 x 11,9
In 3dsMax version (max Native format):
--------------------------------------------------
the model is rigged ( body, spine, head, leg, hand, fingers, arms, foot, hands, tail).
Some morphing targets are included for facial expression: Sad, Angry, Eyes and mouth closed, blink eye, tongue out etc.. .
Texture are hand made and large enough for close view (3000 x 3000) .
No special render engine needed, just unzip and render.
-The pencil is included too.
two scenes come with standard materials and Mental Ray materials (+ light and complete scene) exactly as the presentation picture
The model is finely skined, the mesh is clean and mainly quads, very easy to anime, and perfect for game.
The model is RIGGED too For FBX and Unity
IMPORTANT
-------------
The exchanges formats (obj, 3ds, stl are NOT RIGGED They are UVW mapped with the same textures than the native file.
Exchange formats are quad only.
eyes balls and pencil are separate objects
Textures materials are included into each archive
The model is print ready
-size for printer in cm : 7,4 x 8,9 x 11,9
Jun 09, 2020
追加日
Sep 28, 2021
最後の更新
レビュー
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