漫画バッファロー 3Dモデル
0
仕様
- ジオメトリpolygonal_quads only
- 多角形2,060
- 頂点2,146
- テクスチャYes
- 堅いYes
- アニメ化Yes
- 3Dプリント可能No
- ゲームレディ(低ポリ)No
- UVマップYes
- ラップされていないUVnon-overlapping
説明
Stylish designed cartoon product. Model contains high quality Textures, Blendshape ( for controlling face, tongue and eye, ear, tail) rig, animation, Light and Render settings. The model is suitable for use in broadcast, high-res film closeups, advertising, game, etc.
GENERAL INFORMATION
1:FORMAT.
Originally created with 3D Maya 2011. With file format ma, mb, fbx and obj.
2:MODEL.
The character model has a height of 1.8meters. Rational polygon count (Body 1492 polygons 1550 verts, Left eye 284 polygons 298 verts; Right eye 284 polygon 298 verts, Turntable 1080 polygons 1082 verts; Background 1 polygons 4 verts. All object 3141 polygons 3232 verts.) Edge loop based clean topology.
Quadrilaterals are all, less triangles.
3: TEXTURES.
Total of 3 textures included with model. 8192x8192 JPG format for Body. 4096x4096 for eye. Studio003 for environment.
4:RIG and ANIMATION.
Model is rigged, and ready for any animation which includes 18 states of expressions using blendshape. control of the mouth, eyes and jaw can be adjusted in the attribute editor. Multiple facial expressions are available such as: mouth open, smile, angry, tired, frown, eyebrows...
Rigged with default bone and skeleton for control over the body with includes: Neck, chest, hip, hands, eyes, elebows, mouth, tongue.
Character animations included are: 360 turntable (loops) for 30 frames, waiting (loops) for 32 frames and 360 turntable (loops) for 30 frames with wire frame
5: RENDER.
Render is mental ray and standard scanline. No plugins needed. No post production of the images.
Please rate & also check out my other products by clicking on my username. Thank you!
Sep 16, 2020
追加日
Mar 10, 2022
最後の更新
レビュー
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氷を砕いた最初の人になろう。



























