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建築乗り物キャラクター航空機家具エレクトロニクス動物たち植物兵器スポーツのフード解剖学
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漫画シェフ2 3Dモデル

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単純な返品
ベストプライスギャランティ
箱から出して動作
6 訪問
3dMag

仕様

  • ジオメトリpolygonal_quads/tris
  • 多角形17,642
  • 頂点17,936
  • テクスチャYes
  • 堅いNo
  • アニメ化No
  • 3Dプリント可能No
  • ゲームレディ(低ポリ)No
  • UVマップYes
  • ラップされていないUVmixed

フォーマットとファイル

3ds Max
(.max)
56 MB

mentalray
Cartoon Chef 2 Max.zip
OBJ
(.obj)
56 MB

Cartoon Chef 2 OBJ.zip
Maya
(.ma)
56 MB

mentalray
Cartoon Chef 2 Maya.zip

説明

|| PRODUCT DESCRIPTION || This is a model of a Cartoon Chef 2 Originally created with 3ds Max 2010 || USAGE || This model is suitable for use in high-res film close-up, advertising, design visualization, presentation, etc This model is an accurate representation of cartoon chef character using a scale of 1unit = 1 centimeter. || SPECS || This model contains 17642 polygons with TurboSmooth OFF. This model contains 140196 polygons with TurboSmooth ON (set to 1 iterations) This model contains Standard materials only. || PRESENTATION IMAGES || All preview images are rendered with mental ray Renderer. Compatible with the Default Scanline Renderer. Product is ready to render out-of-the-box. LIghts and cameras are not included in the file. || TEXTURES || 4096x4096 JPG (12) Body, Clothes (Diffuse, Specular, Bump) 2048x2048 JPG (5) Eyeball, Teeth and Shoes (Diffuse, Specular, Bump) 800x400 JPG (2) Eyes and Shoes (Reflection) || GENERAL || Model is built to real-world scale Units used: Centimeters. Model is 204,1 centimeters tall (with a chef hat). Scene objects are organized by layers. No third-party renderer or plug-ins needed. || ADDITIONAL NOTES || File formats other than 3ds Max and Maya exported as base mesh (not smoothed)
Nov 13, 2019 追加日
Oct 28, 2021 最後の更新

レビュー

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氷を砕いた最初の人になろう。