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建築乗り物キャラクター航空機家具エレクトロニクス動物たち植物兵器スポーツのフード解剖学
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カートゥーンマウスリグなし 3Dモデル

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MINH_DA

仕様

  • ジオメトリpolygonal_quads/tris
  • 多角形7,851
  • 頂点8,189
  • テクスチャYes
  • 堅いNo
  • アニメ化No
  • 3Dプリント可能No
  • ゲームレディ(低ポリ)No
  • UVマップYes
  • ラップされていないUVnon-overlapping

説明

Stylish design suitable for product cartoon. (Model has Completed: Texture high quality,Blendshape, create Light, and setting render ).The model is suitable for use in broadcast, high-res film close-ups, advertising etc GENERAL INFORMATION 1:FORMAT. Originally created with 3D Maya 2011. With file format ma, mb, fbx and obj. 2:MODEL. Rational polygon count (Body 5782, polygons, 6053 verts; L_Eye 966 polygons, 1020 verts; R_Eye 966 polygons, 1020 verts; Background 77 polygons, 96 verts; Turntable 1080 polygons, 1082 verts...,All object 7851 polygons 8189 verts.) Edge loop based clean topology. Quadrilaterals are all, less triangles. 3: TEXTURES. Total number of textures is 5. Texture Body,Face, Hair, Cloth with size 8192x8192 format JPG. eyelash with size 4096x4096. The model uses 3 different colors. 4:BLENDSHAPES, ANIMATION: Model already create BlendShapes. Along with 27 state of the expressive motion made Blendshape. Viewport sliders give full control of the face - mouth, eyes, iris, brows, jaw. Facial expressions: mouth open; smile (close); smile (open); anger;tired; frown; jaw left-right; jaw front; eyebrows left up-down (both or separately), etc. Character have create animation inclusion: Animation turntable 360 'looping' with 30 frames long render display color, animation turntable 360 'looping' with 30 frames long render display wireframe. 5: RENDER. Render is mental ray and standard scanline. No plugins needed. No post production of the images. Please rate & also check out my other products by clicking on my username. Thank you!
Aug 06, 2020 追加日
Feb 13, 2022 最後の更新

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氷を砕いた最初の人になろう。