漫画ロケット 3Dモデル
0
仕様
- ジオメトリpolygonal
- 多角形2,284
- 頂点2,252
- テクスチャYes
- 堅いNo
- アニメ化No
- 3Dプリント可能No
- ゲームレディ(低ポリ)No
- UVマップYes
- ラップされていないUVnon-overlapping
説明
Maya scene is ready to render.
Models have Arnold render materials in maya scene.
Preview images rendered by Arnold Render
I didnt use any post prodution effects on render images.
Textures designed and exported from Substance Painter.
Textures from substance painter are in textures.rar file
Texture resolution is 4096 x 4096
Maya project has its own texture files in sourceimages folder.
There are one type mesh with two different texture styles. Rusty and Clean style. These texture sets are in textures.rar file. Also maya scene has two same model for each texture set.
I didnt use any HDR on project. Only area lights
Clean Maya Outliner and History
Substance Painter project file is in Cartoon Rocket Substance Painter.rar
Two different projects for each texture set
Model has uv map of their own.
Uv maps are unwrapped and non-overlapping
Mar 22, 2020
追加日
Apr 02, 2022
最後の更新
レビュー
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氷を砕いた最初の人になろう。





























